Search Issue Tracker
GameObject::GetSupportedMessagesRecalculate crashes when Unity enters Pl...
To reproduce: 1. Download attached project "TwoWeeks.zip" and open in Unity2. Open "Menu" Scene3. Enter Play mode4. Press on "LAN Ho... Read more
Prefab with Skinned Mesh Renderer unable to Apply changes made to Bounds...
Steps to reproduce:1. Open QA attached "SkinnedMeshRendererTest.zip" project2. Select Cube in hierarchy3. In the Skinned Mesh Render... Read more
Unity crashes instead of throwing StackOverflowException error (.NET 4.6)
Reproduction steps:1. Open project attached(New Unity Project 6.zip).2. Open "Repro" scene.3. Press play. Expected result: StackOver... Read more
Setting isOn property of canvas UI element Toggle from inspector does no...
Steps to reproduce:1. Open attached project2. Open "Main" scene3. Press play3. Select Canvas->Toggle4. In the inspector window, t... Read more
The bounciness combine value of a physics material affects the colliding...
The bounciness combine value of a physics material affects the colliding objects Steps to reproduce:1. Open attached project.2. Pres... Read more
[HiDPI] [ColorPicker] ColorPicker Dropper is incorrectly offset if font ...
The ColorPicker Dropper tool next to Color fields on components (not inside color picker window) are not working as expected if Wind... Read more
Unity crashes when opening scene (UI::Canvas::AlignCanvasRectTransformWi...
Reproduction steps:1. Open project attached(Practice Game 83.zip).2. Open scene "Level1" from "Assets/Assets/Levels" Expected result... Read more
[Enlighten] GI stuck when baking with Shadowmask
When baking with shadowmasks, GI got stuck Reproduction steps:1. Open project attached.2. Build lighting. Expected result: Lighting ... Read more
Japanese and Korean IME are disabled when writing input in the Editor
To reproduce:1. Open the "TestScene" scene in the attached project2. Select the Main Camera from the Hierarchy3. Change keyboard lan... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names