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“[Worker0] Missing types referenced from component BuildProfile…” warnin...
Reproduction steps:1. Create FPS Multiplayer template project2. Observe the Console Actual result: “[Worker0] Missing types referenc... Read more
Error "Failed getting triangles. Submesh topology is lines or points" is...
Reproduction steps:1. Add Project Auditor package to a new project2. Add “ReproAsset” file containing a line mesh to the project3. O... Read more
Blackboard variable auto-link not working for variables from linked blac...
Steps to reproduce: install com.unity.behavior package (1.0.14 or below) create a blackboard asset with a GameObject variable named ... Read more
Project Directory is opened when Opening the Editor Log from the Console...
Steps to reproduce: Launch the Editor with the "-nolog" argument (either in Hub or from CLI) In the Console Window click the kebab m... Read more
[DX12] [Win11 ARM64] Machine crashes and restarts while trying to create...
Steps to reproduce: Create a new project If editor is fully loaded without issues, leave it open for 5minutes to couple hours Actual... Read more
"System.ArgumentOutOfRangeException" error is thrown when baking Adaptiv...
Reproduction steps:1. Open the attached “IN-124780” project2. Open the “Scenes/firstscene_whitebox_main” Scene3. Open the Lighting w... Read more
Search Index Manager allows deleting Empty Index List when clicking on “...
Steps to reproduce:1. Create new Unity project2. Open Search Index Manager3. Delete "Assets" index from the list pressing "-"4. When... Read more
"Assembly 'Packages/com.unity.ai.assistant...' is conflicting with an as...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Click on the AI icon in the toolbar Click "Agree and in... Read more
Switching a Type QueryBlock to prefabs fails
Open search window Press the + button to add a type filter (ex: t:material) Click the query block, chose PRefab in the dropdown. See... Read more
Warning in the Profiler window is white and hard to see
Steps to reproduce: Create a new Unity project using a 3D Universal Template Open the Profiler window (Window> Analysis > Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS