Search Issue Tracker
Active
Under Consideration for 6000.6.X
Votes
0
Found in
6000.0.65f1
6000.3.3f1
6000.4.0b3
6000.5.0a4
6000.6.0a1
Issue ID
UUM-131177
Regression
No
Warning in the Profiler window is white and hard to see
Steps to reproduce:
- Create a new Unity project using a 3D Universal Template
- Open the Profiler window (Window> Analysis > Profiler)
- Enable the Record button in the Profiler
- Enter Play mode to gather any data in the Profiler
- Click on any collected data
- Observe the overview window and the warnings column icon
Actual results: The warning icon is almost fully white and not distinguishable as a warning
Expected results: The warning should be more distinguishable as a warning and have the style of all warnings in the Editor
Reproducible with versions: 2023.1.0b1, 6000.0.65f1, 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
Add comment