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0
votes
Postponed

[Layout] Timeline in AW is miscalculated when changing sample values

Animation Window

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May 01, 2015

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Version/s: 5.0.0f4

Timeline in AW is miscalculated when changing sample values When changing sample values for animation clip, the timeline is miscalcu... Read more

0
votes
By Design

Pasting keyframes removes the existing keyframes

Animation Window

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May 01, 2015

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Version/s: 5.1.0b5

Pasting keyframes removes the existing keyframes When pasting multiple keyframes into a property with already existing keyframes, th... Read more

0
votes
Fixed

[WP81] Simulator is broken

Windows Store Apps

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May 01, 2015

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Version/s: 5.1.0b5

Built and run an empty project in the editor on WSA platform, an exception appeared in the console. Reproducible only on 5.1.0b5; Re... Read more

0
votes
By Design

Profiler won't connect on command

Blackberry

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May 01, 2015

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Version/s: 5.1.0b5

Profiler won't connect 1. What happened 2. How we can reproduce it using the example you attached Public status: Not Public License ... Read more

0
votes
Not Reproducible

BlackBerry won't launch app over another app

Blackberry

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May 01, 2015

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Version/s: 5.1.0b5

1. What happened Workaround possible: close current app.BlackBerry won't launch app over another app. It just stalls. Thus far, only... Read more

0
votes
Fixed

HLSL to Metal translator fails properly translate CameraMotionBlur shader

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

HLSL to Metal translator fails properly translate CameraMotionBlur shader 1. What happened Translated shader causes runtime compilat... Read more

0
votes
Duplicate

Crash on exit for Windows 64-bit Standalone players

Editor - Other

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May 04, 2015

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Version/s: 5.1.0b5

64-bit Windows players built with Unity 5.1 beta 5 on Windows 7, Windows 8.1, or MacOS 10.10.3 crash when you close the player. 32-b... Read more

0
votes
Fixed

Missing Undo/Redo for GameObject > Toggle Active State

Scene/Game View

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May 02, 2015

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Version/s: 5.1.0b5

To reproduce:1. Open new project2. Select Main Camera3. Press Gameobject -> Toggle Active State4. Press Edit -> Undo Selection... Read more

3
votes
Postponed

PerformanceCounter.NextValue always returns 0

Scripting

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May 02, 2015

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Version/s: 5.0.1f1

To reproduce:1. Open attached repro.unityproject2. Set the Api compatability level to be .NET 2.03. Open scene repro4. Enter play mo... Read more

0
votes
Fixed

[Lightmap] Static Batching and AssetBundle-Export shift Lightmap-UVs

Global Illumination

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Apr 29, 2015

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Version/s: 5.0.1p2

1) Open the scene "SourceScene". Note that this scene uses a lightmap where all transparent pixels have been colored red. Please don... Read more

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