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[Mobile] Keyboard is not opened when an InputField which Content Type is...
To reproduce: 1. Download attached "bug_example.zip" project and open in Unity2. Open "SampleScene" scene3. Build for iOS4. Deploy t... Read more
“Command PhaseScriptExecution failed with a nonzero exit code” error app...
How to reproduce:1. Create a new project using Windows OS2. Build it for the iOS platform and transfer the built project to macOS3. ... Read more
[WindowsMR] Emulation Mode option gets disabled on entering Play mode in...
Emulation Mode option gets disabled on entering Play mode in Holographic Emulation Window. Steps to repro:1. Create a new project.2.... Read more
The Unity Editor fails to find scripts in assembly definitions when they...
How to reproduce:1. Open the attached project “compilation-error.zip”2. Open Scene “SampleScene“ (Assets/Scenes)3. Enter Play Mode E... Read more
[Mobile Notifications] [Android] Tapping a notification doesn't do anyth...
Steps to reproduce:1. Build and Run the user-attached project2. Suspend the app (put it into the background)3. Wait 10 seconds. A lo... Read more
[Terrain] Reset functionality is not working for "New Terrain Layer".
Reset functionality is not working for "New Terrain Layer", refer the attached video Steps to Repro:1. Create a new Project2. Projec... Read more
[Mono] Cultureinfo.currentculture doesn't work
To Reproduce: 1. Run the attached project.2. Observe that System.Globalization.CultureInfo.CurrentCulture always returns Invariant L... Read more
[IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Andr...
Steps to reproduce:1. Open the attached user's project "TestAssemblyStripping.zip"2. Switch to Android3. Make sure Development build... Read more
[VFX Graph] When Normal values get too high, particles stop colliding wi...
How to reproduce: Import the attached package Open Collide Gizmos Scene Open Collide Gizmos.vfx In Collide with Plane Normal Y99999 ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument