Search Issue Tracker
Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2020.3.42f1
2021.3.14f1
2022.2.0b16
2023.1.0a19
Issue ID
UUM-19809
Regression
No
[VFX Graph] When Normal values get too high, particles stop colliding with the plane
How to reproduce:
- Import the attached package
- Open Collide Gizmos Scene
- Open Collide Gizmos.vfx
- In Collide with Plane Normal Y99999 component enter '{}1e+21{}' value
Expected result: Particles collide with plane collider
Actual result: Particles stop colliding with plane collider
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
Resolution Note:
This is a really corner case that cannot be handled gracefully. The only thing we could potentially do is limit the maximum value.
Resolution Note (2023.1.X):
This is a really corner case that cannot be handled gracefully. The only thing we could potentially do is limit the maximum value.