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Editor crashes when assigning Universal's RP Forward Renderer Data to Cu...
Steps to reproduce:1. Create a new project2. Install Universal RP from package manager3. Create Project View -> Create -> Rend... Read more
UI Toolkit Label needs to be moved to update properties when properties ...
Reproduction steps:1. Open the attached “My project (17)“ project2. Open the “Assets/NewUXMLTemplate” Visual Tree Asset using the UI... Read more
View is flickering when the UI Camera is active if the URP setting “Tran...
How to reproduce:1. Build And Run the attached project on an iOS device2. Observe the view Expected result: A cycle of a blue screen... Read more
[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle
How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more
GUIView::OnInputEvent crash while trying to refocus Unity after trying t...
Steps to reproduce:1. Open "AcessViolationReproduce.zip" project2. Select the "mcs.rsp" file3. Start to press and hold the Enter but... Read more
Error "GetLocalizedString is not allowed" when dragging polygon sprite t...
How to reproduce:1. Create a new project2. Create a new "square" sprite type (Project window -> Create -> Sprites -> Square... Read more
Render Pipeline Converter doesn't find all the Readonly materials when u...
Steps to reproduce:1. Open the user’s attached project2. Navigate to Window > Package Manager and install the Universal RP packag... Read more
[iOS][macOS] WebCamTexture.Play() causes infinite loop when building iOS...
Steps to reproduce: 1. Open the "WebCamTextureTest.zip" project 2. Go to File > Build Settings and switch to the iOS Platform 3. ... Read more
[Oculus] Smaller View port rect does not render correcly when using Ocul...
1) Download the attached project2) Set up CV13) Ensure Oculus is the preffered SDK4) Ensure Single-Pass Stereo is disabled (Single p... Read more
[Android] Content type with PUT request with no upload handler shows "ap...
To reproduce:1. Open attached project2. Build and run to the Android platform3. Check the logcat4. Observe content type is set to "a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument