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System.ArgumentException is thrown when opening a new HDRP Sample Scene ...
How to reproduce:1. Create and open a new HDRP Sample Scene project Expected result: No errors are thrown after the opening of the p... Read more
[Packman] Installation status of some packages under dependencies text i...
The installation status of some packages is misaligned under dependencies information of packages. This is due to the uneven line sp... Read more
[Backport] Input lag on macOS 12.3.1 when the native touchpad input syst...
Reproduction steps:1. Open the attached project2. Open the "SampleScene" and enter the Play mode3. Drag 2 fingers in circles on the ... Read more
[OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Settings/PC_RPAsset” ... Read more
Unity crashed when closing the New Project window
- Create a new project- Go to File -> Open Project- Switch to the Getting Started tab- Switch back to the Projects tab- Close the... Read more
[WebGL] Black screen frame appears in the WebGL Player when the Unity lo...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the WebGL platform2. Build And Run the project (File > Build A... Read more
Shadows get unexpectedly culled when adjusting Scene window size, Camera...
Reproduction steps:1. Open the project in "BIR.zip"2. In Scene, zoom out until you can see the entire Shadow of the Cylinder3. Try a... Read more
[iOS] Sometimes the safe area is incorrect when the Player is in the lan...
Steps to reproduce:1. Open the “IN-84374_SafeAreaIssue” project2. Build And Run the project on the device3. Press “Push” button4. In... Read more
Camera not rendering HDR when having a ARGB32 render texture set
Reproduction steps:1. Open the attached project.2. Open the "asdf" scene.3. Play the scene.4. Open Frame Debugger (Window > Frame... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code