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The Game view becomes blank when using Frame Debugger with MSAA and Text...
How to reproduce: 1. Open the “FrameDebuggerTest.zip“ project 2. Open the “main“ Scene 3. Enter the Play Mode 4. Open and Enable the... Read more
[HDRP] Game view renders artifacts when Camera's Component "Post Anti-al...
How to reproduce: 1. Open the “CameraTAAIssue“ project 2. Open the “Assets/Volumetrics/Volumetrics.unity” scene 3. Make sure that... Read more
[UI Builder] UxmlObject Add list item field popup is squashed.
*Steps to reproduce:* 1. Create a new project and add the attached script Test.cs 2. Open UI Builder and add a Test element ... Read more
[URP][RG][Samples] URP RenderGraph Samples BlitWithMaterial does not work
*Steps to reproduce:* 1. Use latest trunk (6000.0.1f1+) 2. Open attached project (20240424_urp-1.zip), open SampleScene O... Read more
[HDRP] [Ubuntu] Water Samples Showcase required settings not found in wi...
*Steps to reproduce:* # Create a new HDRP Project. # Go to Package Manager > High Definition RP > Samples and import Water Sampl... Read more
Errors "No more space in Reflection Probe Atlas" logged when Enabling Re...
Steps to reproduce: # Create a High Definition 3D sample Project # In Project Settings > Player make sure to use DX12 # In Pro... Read more
Material Debug View options for Material Validator stay selected when sw...
*Steps to reproduce:* # Open an HDRP Project # Navigate to Analysis > Rendering Debugger > Materials # Select an option from t... Read more
[Mobile] Developer Console does not appear when an error is thrown
How to reproduce: 1. Open the attached Project "consoleTest" 3. Open Build Settings and enable Development Build 2. Build and Run... Read more
Warnings related to App Icon are being thrown when building project to V...
How to reproduce: 1. Make sure the VisionOS module is installed in the Unity Hub 2. Create a new Project 3. Build the Project (... Read more
MeshRenderer.sortingLayerID cannot be changed when change is being done ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Build and Run the Pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Transform Node does not have outputs when it is created
- Changing the Default Icon does not change the executable's icon when re-building the project
- Texture is stored upside down when using Blit
- [VFX] Missing Expand Toggle with Output Slot
- [OpenGLES][XR] Zooming in on the camera's URP opaque texture causes "double vision" on Quest in OpenGLES3