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1
votes
Fixed

Y-Flipped Visual Element has a gap between its parent when it's resized

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Oct 28, 2022

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Version/s: 2021.3.12f1, 2022.1.20f1, 2022.2.0b11, 2023.1.0a14

Reproduction steps: 1. Open the provided project 2. Open “BrowserView2.uxml” with the UI Builder 3. Stretch the canvas vertically... Read more

8
votes
Fixed

[InputSystem][Windows] Thrustmaster USB Joystick leads to exceptions

Package: Input System

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Oct 16, 2019

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Version/s: 1.0.0-preview.1

1. With Windows editor open, plug in Thrustmaster USB Joystick.k 2. Observer "Could not create device" error in the console. NotImp... Read more

0
votes
Fixed

[VFX] EditorGUI.BeginChangeCheck and EditorGUI.EndChangeCheck() not work...

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Oct 03, 2022

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Version/s: 2021.3.9f1, 2023.2.0a1

This issue comes from a user feedback on the forum: [https://forum.unity.com/threads/modifying-exposedproperties-doesnt-trigger-e... Read more

0
votes
Fixed

[URP][2D Lost Crypt project] Compilation issue when both input system ar...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2020

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Version/s: 10.1.0

URP][2D Lost Crypt project] Compilation issue when both input system are enabled Repro Steps: 1. Open Lost Crypt Project(Asset Stor... Read more

0
votes
Fixed

Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields o...

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Nov 17, 2022

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Version/s: 2022.2.0b14, 2023.1.0a18

Marshal.OffsetOf returns invalid value in IL2CPP for misaligned fields on macOS, .NET 7.0/ Unity Mono return correct value. On 20... Read more

0
votes
Fixed

PlayerSettings.SetGraphicsAPIs doesn't update player editor window

Graphics - General

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Mar 30, 2015

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Version/s: 5.1.0a5

After changing PlayerSettings.SetGraphicsAPIs player editor window is not updated. 1. Open scene "Test". 2. Open player settings (E... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Fixed

[HDRP] Post-processing Quality/Shadow Resolution Tiers Settings are glob...

Package: Scriptable Render Pipeline HD

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Oct 07, 2019

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Version/s: 8.0.0

Versions tested: 2019.3.0b6, 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select an... Read more

0
votes
Fixed

[HDRP] Decals on metal have a border in Samples scene

Package: Scriptable Render Pipeline HD

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Oct 19, 2020

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Version/s: 10.1

Repro: 1) Open HDRP material samples from Package manager 2) Load decal scene 3) Notice a black border around the decal Tested on ... Read more

1
votes
Fixed

PhysicMaterials missing from Standard Assets

Standard Assets

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Mar 27, 2015

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Version/s:

Present under SampleScenes, but not Standard Assets. Only the three being used are here. I will re-add these to the repo, but this ... Read more

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