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0
votes
Fixed

Some Unity games crashes on devices from 4.6

Android

-

Feb 09, 2015

-

Version/s: 4.6.2p1

Some Unity projects tend to crash in the same place from Unity 4.6, this was not happening in 4.5 Read more

1
votes
Fixed

Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...

Graphics - General

-

Jan 06, 2016

-

Version/s: 5.4.0b1

Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more

0
votes
Fixed

Render Texture is not cleared before Camera rendering when using Univers...

Package: Scriptable Render Pipeline Universal

-

Sep 18, 2019

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Version/s: 7.0.1

How to reproduce: 1. Open User's attached URPTemplate.zip project 2. Open SampleScene found in Assets -> Scenes 3. Enter the Play mo... Read more

0
votes
Won't Fix

[Transition] Condition parameter's compatibility errors when importing a...

Animation

-

Jan 30, 2015

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Version/s: 5.0.0b22

Steps to reproduce this issue: 1. Import 'bugController' package into Unity 5.0 2. Animator controller with couple of state machine... Read more

0
votes
Fixed

5.0 Deferred Shading makes Masked world space UI not work

UI

-

Feb 10, 2015

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Version/s:

UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more

0
votes
Fixed

[Android] Gradle build fails when there's a settings.gradle file in the ...

Mobile

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Jun 19, 2019

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Version/s: 2019.1.7f1, 2019.2.0b6

Repro steps: 1. Open attached project 2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Document... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more

0
votes
Fixed

Unity crashes on "mono_string_to_utf8_checked" when "Marshal.StructureTo...

Scripting

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Jan 06, 2016

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Version/s: 5.3.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "ts" scene. 3. Unity crashes. Additional note: "Marshal.Struct... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Fixed

Realtime Reflection Probe is not rendered the same way in the Editor as ...

Global Illumination

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Dec 20, 2014

-

Version/s:

Realtime reflection probes are not supposed to work by default in Standalone Builds. Their baking has to be called from the Scriptin... Read more

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