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14
votes
Duplicate

[Image] Image with Source Image set to 'None' uses the same texture as o...

UI

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Sep 22, 2015

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Version/s: 5.2.1f1

Steps to reproduce: 1. Create a new project and import the attached package 2. Open 'ImageSourceNoneBug' scene (Assets/StaticAssets... Read more

13
votes
Fixed

WheelJoint2D does not parse suspension angle from prefab when Asset Seri...

Physics2D

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Jan 07, 2016

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Version/s: 5.3.1p1

To reproduce: 1. Create new project 2. Add new game object to the hierarchy 3. Add WheelJoint2D component to the game object 4. Set ... Read more

11
votes
Won't Fix

Test Runner UI shows that Async / Await tests were successful when these...

Unity Test Runner

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Aug 15, 2018

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Version/s: 2018.2.3f1

The Assertion failure gets logged into the Unity console when the Test fails but the Test Runner UI shows a green tick and doesn't w... Read more

16
votes
Fixed

[Package Manager] HDRP template loses its packages when downloaded from ...

Asset - Importers

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Jan 08, 2019

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Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Create HDRP template project 2. Push project to Collab 3. Download it from Collab Reproducible with: 2018.3.2f... Read more

21
votes
Fixed

Enabling gyroscope on Samsung Note 3 adds big cpu overhead

Android

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Apr 25, 2014

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Version/s: 4.3.4f1

With gyroscope disabled, the CPU overhead is 4-7 ms. With gyroscope enabled the CPU overhead jumps to 20-30 ms with occasional spike... Read more

44
votes
Won't Fix

[Shadows] Shadows on game object intersection are not affected by Blur R...

Progressive Lightmapper

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Nov 15, 2015

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Version/s: 5.3.0b5

Reproduction steps: 1. Open attached Unity project. 2. Open "scene" scene. 3. Open "Assets > CustomLightmapParameters" and change "B... Read more

12
votes
Fixed

Memory leak if only one display device is connected when game is using m...

uGUI

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Aug 23, 2017

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Version/s: 2017.1.0f3

How to reproduce: 1. Open the "DisplayProject_New" project 2. Open the "scene" scene 3. Make sure your computer has only one display... Read more

12
votes
Won't Fix

Text is not aligned correctly when using custom font

UI

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Mar 17, 2016

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Version/s: 5.3.4f1

Reproduction steps: 1. Open attached project 2. Open scene "FontText" 3. Notice that text is no aligned correctly when using custom ... Read more

15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX12

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Jun 15, 2017

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Version/s: 2017.1.0b10

1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more

14
votes
Fixed

Slow, system-crippling startup of D3D11 players with DisplayPort monitors

Graphics - General

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Jul 06, 2015

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Version/s:

1) Locate a machine with an NVIDIA graphics card where the monitor is connected via a DisplayPort connection. 2) Build a Windows Sta... Read more

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