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IndexOutOfRangeException is thrown when triggering ShowObjectPicker in a...
Reproduction steps: 1. Open the user's attached project 2. Open script "Assets/Examples/MathGraph/Editor/MathGraphEditor.cs" 3. Chan... Read more
Clickcount does not increase with InputSystemUIInputModule
With InputSystemUIInputModule present in the scene, clickCount is never increased, it stays at 0 on UGUI elements and 1 on UIToolkit... Read more
ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...
How to reproduce: 1. Open project "My project.zip" 2. In the Hierarchy window select "Camera" GameObject 3. In the Inspector window ... Read more
Crash when replacing a missing Script in a Prefab with another invalid S...
How to reproduce: 1. Open the attached "1424062.zip" project 2. Open the "GameObject" Prefab 3. Attach the "Bar" Script to the missi... Read more
Empty "StreamingAssets" folder gets created after building an empty project
How to reproduce: 1. Create a new project 2. Build the project 3. Observe the Project window Expected result: No new folders are cr... Read more
Fatal "'.h' file not found" error is thrown when building Xcode project
How to reproduce: 1. Open the user's attached project 2. Go to File -> Build Settings 3. Enable "Create Xcode Project" 4. Make sure ... Read more
NullReferenceException is thrown when hiding a GameObject while the Scen...
Reproduction steps: 1. Open the attached '1425103-sample' project 2. Open the 'SampleScene' 3. Select any GameObject in the Hierarch... Read more
Incorrect lightmapping when GameObjects have the same vertex position
Reproduction steps: 1. Open the user's attached project 2. Open "Scene" 3. Open the Lighting window and click "Generate Lighting" E... Read more
CustomCollider2D does not update properly after call to SetCustomShape(s)
Steps to reproduce: 1. Unzip and load the attached project "CC2D.Zip". 2. Open the "SampleScene". 3. Ensure that "Gizmos" are turned... Read more
Unable to open any existing project from the Hub if Binding Key="4" elem...
Steps to reproduce: 1. Open Hub 2. Click Preferences > Licenses > Add > Get a free personal license 3. Create an empty 3D project an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error in 'Shader Graphs/Screen_Graph': 'SHADERGRAPH_BAKED_GI'
- An added component is being removed form the prefab when reimporting the prefab
- Crash on ProgressBadge::ProgressBadgeOfSize when pressing the Fix button for Camera Usage
- CustomStyleProperty can't be retrieved when its value is set in pixels
- Physics.IgnoreCollision method does not work when used on a disabled GameObject