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Switching between platforms results into Game views resolution/aspect ra...
How to reproduce: 1. Create a new Unity project 2. Create a custom Game view resolution that is higher than the Game view window si... Read more
x86 Build crashes when trying to async load a large scene from bundles w...
Some notes: - It always crashes on some PCs and never on others - x64 build never crashes (even with Intel HD) - Editor never crashe... Read more
UNetWeaver fails to produce serialization with static self-reference in ...
To reproduce: Open project Expected: there will be no errors in console Actual: error is thrown: 'UNetWeaver error: GenerateSerial... Read more
Crash when implementing asynchronously named pipes in Mono/C
Reproduction Steps: In Visual Studio: 1. Unzin the source.zip file. 2. Open the project file with VS. It contains 3 projects (server... Read more
Unity crashes when debugging using .NET 4.6
Steps to reproduce: 1. Download FarmManagementGame.zip project and open 2. Set up a breakpoint in GrowingState.cs at line 30 3. Atta... Read more
[Docs] New behavior not documented: Unity UI graphic Raycasting doesn't ...
"The raycasting is correct to work better for small scale. The issue is now that the ray direction is calculated in rect space inste... Read more
MissingMethodException and GUI errors when interacting with ProBuilder U...
Steps to reproduce: 1. Open the attached project 2. In top menu, click Tools->ProBuilder Basic->ProBuilder Basic Window 3. In the ne... Read more
[MSE] Empty lightmaps are generated when using mixed lighting with addit...
To reproduce: 1. Download and open attached "repro926832.zip" project. 2. Open Lighting window. 3. Generate Lighting. 4. Go to Proj... Read more
[docfix] .NET4.6 - C#6 - Null propagation operator does not work if vari...
Reproduction steps: 1. Open the attached project 2. Open the scene 3. Press play Expected: string "GO name: NAME IS NULL" is printe... Read more
AnimationCurve value cannot be changed in custom Inspector when it is ac...
To reproduce: 1. Open the project, attached by the tester (curveInspector.zip) 2. Open the "scene" scene 3. Select "GameObject" in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Universal Render Pipeline/Particles/Simple Lit': implicit truncation of vector type" warning is thrown after building the project
- "Shader warning in 'Hidden/Universal Render Pipeline/StencilDeferred': implicit truncation of vector type" Warnings are thrown after building the project
- Light leaks through walls when Ray Traced Global Illumination is enabled
- "PrefabUtility.ApplyPropertyOverride" method works only every second time when the value is changed within the same script
- NullReferenceException when converting Material Inspector Window to a Floating Window