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The "Content" GameObject under the Viewport of a Scroll View moves in wo...
Repro steps: 1. Open QA attached project "repro_1075562" 2. Create an empty GameObject and save the scene 3. Observe the Scene View ... Read more
[Shortcut Manager] Redo can no longer be used when setting Layout to Def...
To reproduce: 1. Open any project 2. (Optional) Check Undo/redo functionality 3. Set the layout to default Window->Layouts->Default ... Read more
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_L...
Assertion failed on expression: 'strlen(name) <= UNITY_MAX_THREAD_NAME_LENGTH' on Editor startup Regression introduced in 2018.0.a... Read more
[LWRP] Realtime directional light shadow maps exhibit artifacts
Steps to reproduce: 1. Download the attached project and open the SampleScene 2. Begin moving the camera around in the scene viewpo... Read more
Unity3D version number is not getting displayed in the Launcher while op...
Unity3D version number is not getting displayed in the Launcher while opening a new project Steps to Reproduce 1. Create new projec... Read more
Editor crash when using Microphone.Start
Steps to reproduce: 1) Download attached project and open in Unity 2) Open Scene "Sample Scene" 3) Press Play 4) Click on "Record I... Read more
Local variables inside coroutines are "out of scope" in the Watch window...
To reproduce: 1. Open the attached project (localVar.zip) 2. Install Entities package via Package Manager 3. Open the Test script i... Read more
Bug reporter doesn't open after the Editor crash
Steps to reproduce: 1) Import attached package 2) Open scene "09_Crash Handler" 3) Press Play 4) Click on "Raise Exception" button... Read more
Unable to remove tiles painted with line brush
Tiles painted with the Line Brush cannont be removed using the "Default Brush" with the "Erase tool". When using the eraser only t... Read more
SVG images are not correctly displayed
To reproduce: 1. Open the attached project (New Unity Project.zip) 2. Compare Icon1, Icon2 and Icon3 .svg files with the .png file ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object