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Incorrect GI Lighting in Build when VR Support is enabled and Linear Col...
To reproduce: 1. Open attached project; 2. Open "Scene" scene; 3. Enable VR (Edit > Project Settings > XR Settings); 4. Build & Run ... Read more
[Android] On some devices cardboard view is drifting
Reproduction steps: 1) Download user's attached project 2) Build and run "test.unity" scene on an Android device 3) Put the device o... Read more
[Android] Cardboard SDK crashes when switching back to VR mode
To reproduce: 1. Download attached project "Apps vrv prod 29 11 2017 5.6.2.zip" and open in Unity 2. Build and run the project on a... Read more
[Windows Mixed Reality] After "Lost boundary" camera sometimes gets zer...
How to reproduce: 1. Download MixedRealityToolkit https://github.com/Microsoft/MixedRealityToolkit-Unity and open on Unity 2. Open /... Read more
InputTracking.GetLocalRoation first value sometimes returns default rota...
To reproduce: 1. Open attached project; 2. Open "VRScene" scene; 3. Build and Install it on an Android device; 4. Launch the XR_Rot... Read more
Xbox One Controller (Bluetooth) does not triggered the input events when...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build 4. Xbox One Controller via Bluetooth 5... Read more
Unity crashes when connecting Mixed Reality Headset in 2017.2 at VRDevic...
Steps to reproduce: 1. Create a new project 2. Switch platform to Windows Store 3. Enable XR Support in Player settings 4. Remove HD... Read more
[Android][VR] Virtual Reality Splash screen doesn't show up when using c...
Steps to reproduce: 1. Open user attached project 2. Go to Player Settings 3. In Splash Image dropdown add OculusLogo.png(1637x1640)... Read more
[Linux][Crash] Editor crash when entering Play Mode using OpenVR setting...
Steps to reproduce: 1. Open a new project 2. Open Player Settings > XR Settings 3. Add OpenVR and drag it to the top 4. Download and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP][XR] Spotlight shadows flicker when Deffered Rendering Path is selected and rotating the HDM view in XR
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it