Search Issue Tracker
[Lumin] Building for Lumin ignores raw .C or .CPP plugin files
How to reproduce: 1. Open attached project ("NativeCodeTest.zip") 2. Open "NativeCode.cpp" with Code Editor (Assets->Plugins->Native... Read more
[XR] OculusUsages indexTouch, thumbTouch, volumeDown, volumeUp always re...
Repro steps: 1. Open attached project ("OculusUsagesReprop.zip") 2. Build and Run on a Quest/Rift 3. Touch the left trigger 4. Touch... Read more
[XR][Vulkan][URP] MSAA doesn't get applied on a Quest
Repro steps: 1. Create a new URP project 2. Switch platform to Android. 3. Switch graphics API to Vulkan and add XR SDK 4. Enable MS... Read more
[XR][XRSDK][Oculus Go][Oculus Quest] Virtual Reality Splash Image doesn'...
Repro steps: 1. Create a new project 2. Switch build target to Android and add XR SDK 3. Add a texture for the Virtual Reality Splas... Read more
[XR][URP] "Can't calculate the eye texture aspect ratio" errors spammed ...
Repro steps: 1. Open attached project 2. Enter Play Mode with a VR headset connected to the machine 3. Try resizing the Game Window ... Read more
[XR] Passing a default struct to InputDevice.TryGetFeatureValue crashes ...
Repro steps: 1. Open attached project 2. Enter Play Mode with a VR headset attached 3. Move the head around in the scene if it doesn... Read more
[XR][URP][Vulkan] Fixed Foveated Rendering doesn't get applied and chang...
Repro steps: 1. Open attached project 2. Build and Run on a Quest 3. Using the toggles adjust the levels of FFR Actual: FFR doesn'... Read more
[XR SDK] XRDevice.refreshRate returns 0
How to reproduce: 1. Open attached project ("XRRegressions.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Open Console window... Read more
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...
DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls