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[VR] Both cameras are rendering half of each eyes view when using SetSte...
How to reproduce: 1. Open user's attached project 2. Open player settings and change stereo rendering mode to "Single Pass" 3. Enter... Read more
PhraseRecognizer throws an Assertion failed error when executing Keyword...
Reproduction steps: 1. Download and open the attached project "PhraseRecognizerBug.zip" 2. Open the Sample scene 3. Enter and exit t... Read more
[Mobile VR][Android] Build and Run fails if Virtual Reality SDK's contai...
How to reproduce: 1. Create a new Unity project and switch to Android platform 2. Go to Project Settings -> Player -> XR Settings 3... Read more
[UWP][HoloLens] The application does not trigger OnApplicationPause
Steps to reproduce: 1. Download MinRepro_NoPause.zip 2. Make sure that XR is enabled 3. Build project for UWP 4. Lanch UWP project o... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
[Vuforia]Editor lock in Prefab Edit mode when opening a Prefab inside an...
How to reproduce: 1. Download the project from the link provided in the Edit section 2. Go to the Project folder-> Packages-> Vufori... Read more
[XR SDK] Player window image scaling is multiplied when Player window is...
Reproduction steps: 1. Create a new project 2. Enable XR SDK (Project Settings->XR Plug-in Management) 3. Enable MockHMD Plug-in pro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects