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4
votes
Won't Fix

Disabling and then enabling VR results in performance loss if None was t...

XR SDK

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Jan 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.1f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the attached project2. Enter Playmode with an HMD connected Expected result: after loading o... Read more

0
votes
Won't Fix

[LWRP] Oculus renders black when initialization is finished off of head ...

XR SDK

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Jan 29, 2019

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Version/s: 2018.3.0a1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce:1. Download and open the latest attached project(1122006.zip or OculusLWRP.7z)2. Build for standalone3. Launch bu... Read more

1
votes
Third Party Issue

[XR][Oculus] VR judder can be seen through the HMD when changing the cam...

XR SDK

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Jun 03, 2020

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Version/s: 2018.4, 2019.3, 2019.3.15f1, 2019.4

Reproduction steps:1. Open attached project ("shrink_plus.zip")2. Enter Play mode and put on the HMD3. Using the arrow down key lowe... Read more

0
votes
Duplicate

[XR] Editor crashes with ComputeBuffer::SetData when exiting the Play Mo...

XR SDK

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Jun 07, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open the user's project2. Enter the Play Mode3. Exit the Play Mode Expected result: Editor does not crashActual ... Read more

7
votes
Fixed

[XR] Subsystems are not found when using Android app bundles

XR SDK

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Jun 14, 2019

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Version/s: 2018.4

No XR Subsystems are initialized when building an Android app bundle. This is due to a difference in Unity's virtual file system whe... Read more

0
votes
Won't Fix

[XR][HDRP][Rift] Mirror mode is broken when HMD is not being worn

XR SDK

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Feb 11, 2019

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Version/s: 2019.2.0a4

Mirror mode on the monitor is broken when a Standalone Windows player is running with the Oculus SDK while the Rift is not being wor... Read more

0
votes
Not Reproducible

Editor crashes when running Magic Leap Simulator with ML Spatializer in use

XR SDK

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Feb 09, 2019

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Version/s: 2018.1.9f2

Steps to reproduce:1. Download and open the attached project2. Enable Zero Iteration3. Run the Simulator4. Enter/exit Playmode a few... Read more

0
votes
By Design

WMR legacy native implementation joystick/thumbstick mappings are messed up

XR SDK

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Feb 12, 2019

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Version/s:

Steps to reproduce:- Open Unity editor 2019.1.0b3 or 2018.3.5f1- Connect a WMR Immersive HMD to your PC- Open the project (19.1 bran... Read more

0
votes
Fixed

[Docs] The XR Input mapping page is missing its WMR joystick clicked entry

XR SDK

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Feb 12, 2019

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Version/s:

https://docs.unity3d.com/2019.1/Documentation/Manual/xr_input.htmlhttps://docs.unity3d.com/2018.3/Documentation/Manual/xr_input.html... Read more

0
votes
Not Reproducible

Crash on VRDeviceHoloLens::SetViewportScale on entering Play mode in pro...

XR SDK

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Feb 10, 2019

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Version/s: 2017.4.0f1, 2017.4.20f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached "MRTK-EXAMPLES.zip" project2. Open the "AdaptiveQualityExampleScene" scene3. Enter the Play mo... Read more