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[Gear VR | Go] Noticeable performance degradation
Unity 2019.1.0a11 has worse performance on Gear VR than other recent versions. This is noticeable to a lesser extent on Oculus Go. ... Read more
[XR] Failed to initialize Vuforia SDK on android device
Failed to initialize Vuforia SDK on android device. Steps to repro: 1. Create a new project. 2. File > Player Settings > XR Setting... Read more
[XR] Render Scale Jitter render scale changes that occur continuously
1) Set XR device to Mock HMD 2) Enter Playmode 3) Observe jitter in Game View as the Render viewport scales up and down. It seems... Read more
[android]Wait For Managed Debugger does not work with Oculus Go
Reproduction Steps: - Set Android as build target - Enable XR with Oculus SDK - In build settings, check development build, script d... Read more
Running the Lightweight RP Template for VR on Windows Mixed Reality, res...
Steps to reproduce: 1. Create a new Unity project using the Lightweight template for VR 2. Run the Scene in Windows Standalone (Open... Read more
Vulkan + Graphics Jobs + OpenVR = Standalone Crash on Rift HMD
Standalone Windows players using Vulkan with Graphics Jobs and OpenVR built from Unity 2018.3.0a5 crash upon launch. I saw this occ... Read more
[ARCore][Android] Application crashes when exiting the app
Repro steps: 1. Open QA attached project "repro_1197049" 2. Build and Run the HelloAR scene on Android 3. After the app launches pr... Read more
[.NET][HoloLens] Holograms are significantly more unstable compared to 2...
Steps to reproduce: 1. Download attached project 2. Switch platform to UWP and build project (with .NET backend) 3. Open Visual Stud... Read more
[Android] Building fails with UnauthorizedAccessException for OVRPlugin....
Steps to reproduce: 1. Open user attached project 2. Build the project 3. Notice that build fails with: "UnauthorizedAccessException... Read more
GearVR combinedTrigger input axis does not function correctly
Steps to Reproduce: - Open the attached project in Unity Editor 2018.3.0a8+ - Deploy the single scene to a GearVR device - Set the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects