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Unable to see model loaded from AssetBundle until we re-apply the shader...
1. What happenedWhen we load a model from an AssetBundle the model does not show unless we re-apply the shader.We have created a 3D ... Read more
[WMR] Node Events are not registering
Node Events are not registering Steps to Repro:1. Open attached project2. Run Node Events Scene3. Wear on WMR device Actual Result:N... Read more
[WMR] Recenter is not working on calling "InputTracking.Recenter" under ...
Recenter is not working on calling InputTracking.Recenter under update method Steps to Repro:1. Open attached project2. Open and run... Read more
[XR] CommandBuffer uses flipped projection matrix when XR is enabled
How to reproduce:1. Open the user's project2. Open "Scene" scene3. Enter the Play Mode Expected Result: CommandBuffer uses the corre... Read more
[VR] Shadow only renders from 1 eye in Non-HMD Stereo after setting Ster...
Steps to reproduce:1. Download and open the project2. Build for Standalone (with Stereo Display enabled)3. Run the build4. Observe l... Read more
Editor crash on Disconnect when using Holographic Emulation with HoloLens
How to reproduce:1. Open the attached "Repro.zip" project2. In Build Settings, set Target Platform to "UWP"3. Open "Holographic Remo... Read more
[HDRP][VR] Game View renders both eyes when the Game window is large eno...
How to reproduce:1. Open the user's project2. Open the "Bug" Scene3. Enter the Play Mode4. Enlarge the Game Window Expected result: ... Read more
Editor crash when using holographic emulator with hololens
Editor crash when using holographic emulation mode is set to Simulate in Editor with hololens Steps to repro:1. Create a new project... Read more
[VR] Editor crashes with ComputeBuffer::SetData after exiting the Play M...
How to reproduce:1. Open the "1158436_repro" project2. Open "repro scene" scene3. Enter the Play Mode4. Exit the Play Mode Expected ... Read more
[UWP] Switching from none XR SDK to Windows Mixed Reality SDK and shutti...
Steps to reproduce:1. Download attached project2. Switch platform to UWP and build project3. Open VS solution and build player4. Mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Celestial bodies order remains unchanged when the Distance setting is modified
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window