Search Issue Tracker
Due to this, MDIL fails to properly process structs from UnityEngine.dll used as generic parameters, thus causing InvalidCastExcepti... Read more
To reproduce: 1. Create a new project with angry bots and image effects 2. Attach the described image effect, build and run - inspec... Read more
WP 8.1 not supported anymore. https://blogs.unity3d.com/2017/07/11/introducing-unity-2017/ https://docs.unity3d.com/Manual/windows... Read more
To reproduce: 1. Create a new project 2. Switch the platform to Windows Store and the SDK to WP 8.1 3. Go to build settings and set ... Read more
To reproduce: 1. Open attached project. It is our metro native plugin example. 2. Build for Metro with Phone 8.1 SDK 3. Open up with... Read more
Steps to reproduce: 1. Build any project 2. Open visual studio solution 3. Tick Landscape and Landscape-flipped Supported orientatio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- New animation clips are not imported correctly when re-importing a fbx file
- Editor freezes when recompiling scrips in Play Mode
- Shuriken particles depth offset is not working(has no affect) when 'Renderer Alignment' is set to 'View'
- [InputSystem] InputSystem is not initialized when run in `-batchmode`
- Assertion failed on expression: 'rs->textureID == realRS->textureID'