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Input.gyro.attitude doesn't output data from OrientationSensor
To reproduce: 1. Build attached project 2. Deploy solution to device 3. Notice that Input.gyro.attitude doesn't output data from Or... Read more
uGUI Input Fields treat backspace as a symbol rather than deletion of ch...
Steps to reproduce: 1. Download attached project or create any other that has uGUI Input Fields 2. Deploy it to Windows Phone 8.1 de... Read more
Impossible to input additional lines to multiline Input Fields on Window...
Steps to reproduce: 1. Download attached project or create a new one with Input Fields 2. Build and run the project 3. Click on Mult... Read more
[WP8.1][UWP] Crash in Animation::CalculateExposedTransformScaleChanges()...
To reproduce: 1. Build project for Unity c# project (Windows Phone 8.1 or UWP) 2. Run 3. Crash Reproducible with 5.3.4p2, 5.2.4p1, 5... Read more
[WP8.1] Linerenderer causes a black screen or crash on adreno 305 & 330 ...
To reproduce: 1. Create a new 2d project 2. Create a line renderer 3. Assign the default-diffuse material to it 4. Set the 2nd posit... Read more
Touch Screen Keyboard does not open when Input Field is being edited on ...
Steps to reproduce: 1. Download attached project 2. Build and run it on WP8.1 device 3. Touch InputField to edit it. Touch Screen Ke... Read more
Project for WP8.1 can be exported with unavailable HumanInterfaceDevice ...
Steps to reproduce: 1. Open attached project or any and enable HumanInterfaceDevice capability 2. Attempt to deploy the app. Visual ... Read more
WP 8.1 fails WACK on General metadata correctness test
To reproduce: 1. Create a new project, with an empty script attached in the default scene 2. Build for Windows Store Apps with Phone... Read more
Building C# projects for Universal apps fails
To reproduce: 1. Create a new project 2. Set the platform to Store Apps 3. Set the sdk to universal, type to c# solution and enable ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow