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Building a lightmapped scene for Windows Phone 8 breaks the editor
To reproduce: 1. Create a new project 2. Build for Windows Phone 8 3. Notice that the editor stopped redrawing. Any newly opened win... Read more
PlayMaker throws ReflectionTypeLoadException when building for WP8
To reproduce: 1. Import "realrepro" package. It contains playmaker. 2. Try to build for WP8 - ReflectionTypeLoadException is thrown ... Read more
[WP8] Camera flag don't clear does not work
To reproduce: 1. Open attached project 2. Open scene "test". It contains a spinning cube and a camera with the "don't clear" flag se... Read more
Editor logs <RI.Hid> message after connecting an out of battery WP8 device
Steps to reproduce: 1. Open any Unity project 2. Connect out-of-battery WP8 device through USB 3. Message will be logged depending o... Read more
[WP8] crash when calling marketplace search with an empty string
To reproduce: 1. Open attached project. It is the robotoWP plugin 2. Build & run for WP8 3. Click Marketplace search task 4. Without... Read more
[WP8] Unity Engine references in a plugin stop building
To reproduce: 1. Open attached project "UnityProject". It contains a plugin that has a few Unity Engine references 2. Build the proj... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce: 1. Open angry bots or any other larger project 2. Bui... Read more
Screenshots taken while device is near memory limit are empty
Steps to reproduce: 1. Make a project which allocates high amount of memory and has ability to take screenshots. 2. Deploy it to WP... Read more
Project fails Store Test Kit if it has no scripts
Steps to reproduce: 1. Create a project which has no scripts. It may contain a scene and a spinning cube controlled by a constant fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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