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[Windows] IME is delayed from switching to the Korean language in the ed...
Reproduction steps: Open the user attached project Switch to Korean language input Press the Play button Press and hold any letter o... Read more
When building Windows player from the editor with Visual Studio solution...
It generates a PDB named "My project (44)_x64_Release_False.pdb instead of "My project (44)_x64_Release_Mono.pdb". Read more
[Input] Arrow keys are displayed as "Num" when using "ArrowKey.displayNa...
Steps to reproduce:1. Open the “My project” project2. Open “Sample Scene” scene3. Enter Play Mode4. Observe the Console window Expec... Read more
UI Slider does not recognize Touch Input when attempting to drag on Wind...
How to reproduce:1. Open the user-attached project2. Build and Run the project (File → Build and Run)3. Attempt to drag the Slider W... Read more
Input.mousePosition does not update when using a tablet
Reproduction steps:1. Open the attached project "TabletPenBug.zip" and load Scene "SampleScene"2. Enter Play Mode3. Using a tablet, ... Read more
Touch input generates mouse input when the build is in windowed mode
Reproduction steps:1. Open the user’s attached project2. Open “Assets/TouchTestScene.unity”3. Click File > Build Settings > Ad... Read more
Numpad Equals key is not recognised correctly or not recognised at all
How to reproduce:1. Open the attached project “IN_14911”2. Open “Start” Scene in Scenes3. Enter Play Mode4. Connect a keyboard that ... Read more
Windows Player exe contains unwanted properties, causing text "Unity Pla...
See discussion here: https://forum.unity.com/threads/window-says-unity-playback-engine-rather-than-the-name-of-my-game.1339328/ Read more
[Win10] Editor closes when changing Auto Graphics API and does not restart
Update: this also affects Reimport All, much simpler steps to reproduce:1 Create new 3D project2 In Project Browser do RightMouse -&... Read more
Editor sometimes crashes when creating a new Windows form window
Reproduction steps: Open the attached “WinFormTest” project Open the “SampleScene” scene Enter the Play Mode Exit the Play Mode Repe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS