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Contextual menu is placed badly when "Select" dialog is invoked
To reproduce: 1. Create a new project 2. Select the main camera 3. Click on the circle that's on the right of Camera component Targe... Read more
AppStatusBar throws MissingReferenceException when Editor Layout is rese...
How to reproduce: 1. Open the user's attached "appstatusbarerror.zip" 2. Go to Window -> Rendering -> Lighting 3. Press the "Generat... Read more
Editor can be undersized below limit when in Play mode
How to reproduce: 1. Create a new project or open an existing one 2. Open the Game window 3. Resize the Editor to the smallest possi... Read more
Dragged editor Game window locks up when docked
Steps to reproduce: 1. Open the attached project. 2. Select 'Game' window. 3. Try adjusting the size of the game window by dragging... Read more
Windows player always on top after switching ExclusiveFullScreen to Full...
To reproduce: 1. Open attached project "screenmode.zip" (Note you may need to start the application in Windowed mode for this to rep... Read more
[MacOS] Window tabs are glitching on Asset store window resizing with GU...
Window tabs are glitching on Asset store window resizing. To repro: 1. Create a layout with two pane, upper pane with Asset Store... Read more
Unity Editor's concept of "maximized" not correct
Steps to reproduce: 1. Change monitor resolution to smaller than maximum. 2. Open Unity Editor, maximize the window. 3. Close the Ed... Read more
Switching between 5.0 and earlier versions throws "Failed to load window...
To reproduce: 1. Open a project with 5.0 2. Close it 3. Open another project with 4.6.0 - Failed to load window layout Read more
EditorUtility.DisplayProgressBar invoked progress bar disappears when th...
How to reproduce: 1. Open the submitted project(ProgressBarProblem.zip) 2. From the Menu bar select Examples > Progress Bar Usage 3.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups
- Reference to a deleted GameObject becomes "None" instead of "Missing" when the GameObject is restored with undo after entering and exiting Play Mode
- Size value in Particle System Curve's tab is highlighted with selection across all tab header
- Particle System Curve's Presets window has no visual indication of what preset is selected
- Blur shader doesn't work when the "Scene Color" Node is attached to the UI "Output" Node