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[Mac] Additionally opened windows open in fullscreen when Unity's window...
How to reproduce: 1. Open any Unity project 2. Fullscreen the Unity window 3. Open any new window from the Window dropdown menu Exp... Read more
Undocked windows are always on top of other apps when the Mac Editor has...
How to reproduce: 1. Open any Unity project 2. Undock any window and place it over the Editor or an application (can move to another... Read more
HDR color values are rounded when changing intensity
Reproduction steps: 1. Open the attached "1372353.zip" project 2. Open the "SampleScene" Scene 3. Select the "GameObject" GameObject... Read more
"The requested page could not be found" is showing when opening Release ...
How to reproduce: 1. Open project "Splines.zip" 2. Press Help > Release Notes Expected result: Pages are showing information Actual... Read more
Broken layout stops panels located in the top left corner of the Editor ...
How to reproduce: 1. Open the "Karting Microgame" tutorial project 2. Observe the top left part of the Editor Expected result: The ... Read more
RootEditor predicate for GameObjects disables Drag and Drop in the Scene...
When creating a RootEditor predicate, if you try to override the inspector for GameObjects, drag and drop for all objects is disable... Read more
[Linux] [macOS] Editor window is shown over all other applications when ...
Reproduction steps: 1. Download and open the attached application: "New Unity Project (4).zip" 2. Go to Example > ShowPopup Example ... Read more
[macOS] Dragging objects into the scene view causes them to flicker
How to reproduce: 1. Open the user attached "DragTest.zip" project 2. Drag the prefab from the Assets folder into the Scene View Ex... Read more
Asset keeps glitching in the Scene when being dragged from Project tab a...
How to reproduce: 1. Create new project 2. Create any 3D object in Scene 3. Make it a prefab, by dragging from Hierarchy to Project ... Read more
[M1] Game view display area overlaps Control Bar
Reproduction steps: 1. Open the attached project "SlowDownTest.zip" 2. Open Game view Expected results: Game view display area belo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Resources.UnloadUnusedAssets() freezes the Editor when releasing Mesh objects
- 16-bit Sprite Textures have a banding effect and loss of data when packing into Variant Sprite Atlas
- HDRP Cluster artifacts when having more than 100 lights
- ParticleCollisionEvent.intersection generates extremely high values when particles collide while in Play Mode
- Custom attributes are not properly converted to subgraphs