Search Issue Tracker
[Editor, Windows] EditorUtility.DisplayProgressBar does not show up for ...
How to reproduce: 1. Open the user's attached project 2. Select 'bug' > 'Show Progress' Expected result: The progress bar appears A... Read more
[UX Issue] Quick buttons (Layers, Generate Lighting, Global Search) don'...
How to reproduce: 1. Open a new project 2. Press the "Auto Generate Lighting" quick button at the bottom right of the Editor 3. Pres... Read more
Revert to factory settings doesn't reset all layout state
It is possible to get in a state where loading the current layout of unity fails. When this happens the "Failed to load layout dialo... Read more
[Editor layouts] Custom editor window is silently ignored from layout
steps to repro: 1. open project 2. select "TEST" > "editor window - <version>" 3. dock the window 4. select Layouts > save layout 5.... Read more
Crash on -[ContainerWindowDelegate windowWillClose:] when closing "Unity...
Reproduction steps: 1. Delete all Unity cache folders to make sure the "Unity Editor Update Check" window will appear 2. Create a n... Read more
HDR color values are rounded when changing intensity
Reproduction steps: 1. Open the attached "1372353.zip" project 2. Open the "SampleScene" Scene 3. Select the "GameObject" GameObject... Read more
A second blank editor window is opened when opening a project
Reproduction steps: 1. Open user's attached project Expected result: One editor window is opened Actual result: A second blank edit... Read more
Player resolution set to diplay resolution when calling Screen.SetResolu...
How to reproduce: 1. Open the attached project (ScreenSize.zip) 2. Make sure the "Sample Scene" is open and press Ctrl+B to build an... Read more
EditorUtility.DisplayProgressBar invoked progress bar disappears when th...
How to reproduce: 1. Open the submitted project(ProgressBarProblem.zip) 2. From the Menu bar select Examples > Progress Bar Usage 3.... Read more
EditorUtility.DisplayProgressBar invoked from an EditorWindow throws an ...
How to reproduce: 1. Open user-submitted project (ProgressBarProblem.zip) 2. Reset the Editor Layout to Default 3. In the Menu bar s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- TreeView Child display toggle styling becomes reversed when clicking and dragging it
- Null is returned when using FocusOutEvent.relatedTarget
- Unity_BaseInstanceID is always zero when rendering multiple meshes and instancing with the same buffer
- UI Document button's text does not resize relatively when size in percentage (%) is used
- Event.current.mousePosition has an offset of 1px along the y-axis in WebGL build when the mouse button is released