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Broken layout stops panels located in the top left corner of the Editor ...
How to reproduce: 1. Open the "Karting Microgame" tutorial project 2. Observe the top left part of the Editor Expected result: The ... Read more
[Linux] [macOS] Editor window is shown over all other applications when ...
Reproduction steps: 1. Download and open the attached application: "New Unity Project (4).zip" 2. Go to Example > ShowPopup Example ... Read more
[macOS] Dragging objects into the scene view causes them to flicker
How to reproduce: 1. Open the user attached "DragTest.zip" project 2. Drag the prefab from the Assets folder into the Scene View Ex... Read more
Asset keeps glitching in the Scene when being dragged from Project tab a...
How to reproduce: 1. Create new project 2. Create any 3D object in Scene 3. Make it a prefab, by dragging from Hierarchy to Project ... Read more
[M1] Game view display area overlaps Control Bar
Reproduction steps: 1. Open the attached project "SlowDownTest.zip" 2. Open Game view Expected results: Game view display area belo... Read more
[Windows] Asemblies get locked when trying to recompile after opening an...
Steps to reproduce: 1. Open attached project (1367358.zip) 2. Click Test/Problematic Window menu item 3. In opened window, click Bro... Read more
Undocked Editor windows can not be positioned outside the visible screen...
How to reproduce: 1. Open the attached project (1357435.zip) and make sure "SampleScene" is open 2. Enter Playmode 3. Press the S ke... Read more
Can't resize the Inspector window when a script is attached to a GameObj...
How to reproduce: 1. Open the attached project "Sirenix.zip" 2. Open Assets/Scenes/SampleScene.unity 3. Select "GameObject" GameObje... Read more
Disconnecting external monitor crashes Unity Editor when in Full Screen ...
How to reproduce: 1. Connect one external monitor, set the Laptop's monitor as the primary display 2. Connect a second external moni... Read more
Package import window's loading bar doesn't fit when Editor's and Packag...
How to reproduce: 1. In dual monitor setup set one monitor's scale to 125% (Right-click on desktop->Display Settings), and the other... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"
- Warning “CommandBuffer: built-in render texture type 3 not found while executing (SetRenderTarget depth buffer)“ is present when opening a specific URP project