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Double clicking and dragging the edge of the neighboring Game and Projec...
To reproduce: 1. In a new project, make sure that the Game window and the Project window are next to each other (see video in edit)... Read more
[OSX] Player with 8 displays connected returns 0 connected displays with...
Reproduction steps: 1. Create a new project 2. Attach the "DisplayManagerOSX.mm" script to the project 3. Observe the console window... Read more
Undocked Unity panels don't cast drop shadow when reopened
Repro steps: 1. Open Unity (empty or existing project) 2. Undock any panel (tested with Console) 3. To help visualise issue, move u... Read more
MenuItem hotkey F1..F12 does not work
Steps to reproduce: 1. Open attached project. 2. F2 and F3 - nothing happens. 3. Press R Or Q console prints out logs. 4. Check tool... Read more
[Win] The main window is sometimes positioned incorrectly at startup whe...
To reproduce: 1. Make Unity fullscreen 2. Restore down 3. Move window around (if having two monitors then make the window wider than... Read more
LockReloadAssemblies is not working correctly
Reproducible on 5.0, 5.1, 5.2; Repro steps: 1. create a new project and import "Case691571.unitypackage"; 2. Go to menu bar "Case ... Read more
Overrides window stays open when user returns to the Scenes
Steps: 1. Open attached project 2. Double-click on "GameObject Variant.prefab" 3. Click on Overrides window 4. Click on Transform ov... Read more
The text of physics layer collision matrix overlaps on the slider, when ...
The text of physics layer collision matrix overlaps on the window navigation slider, when unified player settings window is shrinked... Read more
Broken layout stops panels located in the top left corner of the Editor ...
How to reproduce: 1. Open the "Karting Microgame" tutorial project 2. Observe the top left part of the Editor Expected result: The ... Read more
Create menu creates objects that were not chosen
Using Unity 2022.2 with the AR Template project I tried to use the Create menu in Project view to make a Reference Image Library, b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection