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[Webplayer] badly named editor option
-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more
Contract wars crashes with 4.6.4 runtime
-e: see title, works with stable channel -repro: --set channel to release (4.6.4) --login to http://www.kongregate.com/games/tfende... Read more
closed network player fails to load cache admin page
-e: see title, only throws an error -repro: --get latest closed network plugin (webplayer-x86_64.dmg) --remove any already installe... Read more
Windows: closed network player fails to load CacheAdmin page
-e: see title, fails to initialize 3D -repro: --get latest closed network plugin (UnityWebPlayerDevelopment.exe) --remove any alre... Read more
465f1: UI issues with Battlestar Galactica
-e: when running the game with 4.6.5f1 runtime some UI elememts are missing text -repro: --login at http://eu3.battlestar-galactica... Read more
WebPlayer sending headers as POST body
-e: When building for the web player using WWW methods with postData and headers, the headers are partially sent as POST body. This ... Read more
UI: entering text into text field requires refocus on content
-e: see title, need to focus on another tab and come back to if for it to work -works fine in 4.6.5, not working in 5.0.x -repro: ... Read more
[webplayer] build size increase by > 3x
-e: see title, fine with 5.3.4p1, increases with 5.3.4p2 -repro: --create new project empty project (or download attached one) --bu... Read more
heroup: achievements popup not shown
-e: see title. before 4.6.6f2 it would show up after login -repro: --Sign up an account and/or log in at https://www.heroup.com/log... Read more
5.1: can't load cache admin page
-e: see title, this is different from the closed network player issue -repro: --load a scene made with 5.1 --make sure to select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Rigidbody2D.Slide API does not have the needed configuration when creating a 2D Top-Down character controller
- Opening reference for "Playables"component redirects to a missing page
- Sprite Renderer image is changed when switching Mask Interaction and changing Sprite to a shared Sprite
- An unsigned integer is not compared with an integer correctly in player when using IL2CPP backend
- Graphical artifacts are being rendered in Scenes that are loaded during run-time when GPU Resident Drawer is turned on