Search Issue Tracker
Duplicate
Votes
0
Found in
5.1.0b5
Issue ID
693589
Regression
Yes
Windows: closed network player fails to load CacheAdmin page
-e: see title, fails to initialize 3D
-repro:
--get latest closed network plugin (UnityWebPlayerDevelopment.exe)
--remove any already installed plugins
--install closed network one
--start browser (FF) and go to http://unity3d.com/webplayer/setup
--NOTICE error being thrown and cache admin not being loaded
webplayer.log:
PlayerInitEngineReload settings: Could..... not preload global game manager #18 i=6
150430 15:11:58 Setting error display: 'Failed to initialize player's 3D settings.', details: '', link: 0
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on Umbra::QueryExt::queryStaticShadowCasters when opening a specific project
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when opening a specific project
- Shader variants are recompiled while Building when the Platform is switched and changed back after the first Build
- Crash on memcpy when importing lightmaps after GI bake
- NullReferenceException is thrown when creating the TextMeshPro component and entering the Play Mode without importing TMP Essentials
This is a duplicate of issue #688361