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plugin crashes in chrome trying to call JS function in the embedding page
-e: when trying to call a JS function in the page the plugin is embedded the plugin becomes unresponsive and Chrome kills it-see htt... Read more
Safari does not detect mousewheel
Safari does not detect mouse wheels scrolls in scrollviews. To reproduce:1. Download the attached project from case 6351922. Open th... Read more
Webplayer message "Made with Unity 4 Beta" in 5.0 beta
To reproduce:1) Create new project2) Build and run for Webplayer3) Notice a "Made with Unity 4 Beta" in right bottom corner of build... Read more
[Webplayer] badly named editor option
-e: the "Offline Deployment" gives people the impression that such a build would run offline while it only stops using the online ve... Read more
heroup: achievements popup not shown
-e: see title. before 4.6.6f2 it would show up after login -repro:--Sign up an account and/or log in at https://www.heroup.com/login... Read more
Web player can't find bundles on OSX
Steps to reproduce : - create a new project- create a scene with a few gameobjects- install closed network player (normal player won... Read more
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm do...
Game http://www8.agame.com/mirror/unity/MineClone/MineCraftClone.htm doesn't load in IE 2) How can we reproduce it using the example... Read more
plugin crash on initialization at 0 width
-e: Unity Web Player is initialized in a div that has 0 width. In IE, Firefox, and Chrome, this results in a "Couldn't switch to req... Read more
2.x games don't run on Win 8.1
-e: see title, game either stops with fatal content error or plugin crashes -repro:--install current plugin on Win 8.1--start http:/... Read more
WebPlayer build in Firefox contains a white line at the left border of t...
Steps to reproduce:1. Open the attached project2. Open 'Test' scene3. Go to build settings and do a web player build4. Run the built... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used