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WebPlayer build in Firefox contains a white line at the left border of t...
Steps to reproduce:1. Open the attached project2. Open 'Test' scene3. Go to build settings and do a web player build4. Run the built... Read more
web player is incorrectly blending over animations
-e: the game in questions uses the blend tree for animations but it doesnt do so correctly in 4.3-4.5.x while it looks fixed in 4.6m... Read more
GM99 fix: plugin crash on enabling fullscreen
-e: when trying to switch to fullscreen in battlestar game the plugin crashes -tested and repro: win7 ff & chrome -repro:--insta... Read more
OSX: Chrome isn't recognizing 4.5.1p2 webplayer
-e: see title, it says "not installed" and the setup page isn't showing the install badge -tested and repro on 10.8/10.9 -repro:--in... Read more
WebPlayer not receiving input when loaded in background
-e: when the player loads in the background and you come back to the site it won't register input albeit being active again-tested &... Read more
NGUI input field won't accept input from keyboard on mac using chrome
1. Open attached project on mac os x2. Build webplayer platform3. Open with google chrome4. Check if webplayer development mode is o... Read more
[webplayer] Rigibody2D keeps on moving after single position change
-e: as per title, the object does only the one move in editor or standalone but keeps on moving in webplayer -it isn't a regression ... Read more
2.x games don't run on Win 8.1
-e: see title, game either stops with fatal content error or plugin crashes -repro:--install current plugin on Win 8.1--start http:/... Read more
Cannot construct a class which inherits from a protected base class in w...
To Reproduce:1. Open and run, observe that a "not accessible at 0x..." exception is thrown, switch to standalone mode, run, no excep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected