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WebPlayer build in Firefox contains a white line at the left border of t...
Steps to reproduce:1. Open the attached project2. Open 'Test' scene3. Go to build settings and do a web player build4. Run the built... Read more
web player is incorrectly blending over animations
-e: the game in questions uses the blend tree for animations but it doesnt do so correctly in 4.3-4.5.x while it looks fixed in 4.6m... Read more
GM99 fix: plugin crash on enabling fullscreen
-e: when trying to switch to fullscreen in battlestar game the plugin crashes -tested and repro: win7 ff & chrome -repro:--insta... Read more
OSX: Chrome isn't recognizing 4.5.1p2 webplayer
-e: see title, it says "not installed" and the setup page isn't showing the install badge -tested and repro on 10.8/10.9 -repro:--in... Read more
WebPlayer not receiving input when loaded in background
-e: when the player loads in the background and you come back to the site it won't register input albeit being active again-tested &... Read more
NGUI input field won't accept input from keyboard on mac using chrome
1. Open attached project on mac os x2. Build webplayer platform3. Open with google chrome4. Check if webplayer development mode is o... Read more
[webplayer] Rigibody2D keeps on moving after single position change
-e: as per title, the object does only the one move in editor or standalone but keeps on moving in webplayer -it isn't a regression ... Read more
2.x games don't run on Win 8.1
-e: see title, game either stops with fatal content error or plugin crashes -repro:--install current plugin on Win 8.1--start http:/... Read more
Cannot construct a class which inherits from a protected base class in w...
To Reproduce:1. Open and run, observe that a "not accessible at 0x..." exception is thrown, switch to standalone mode, run, no excep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field