Search Issue Tracker
By Design
Votes
0
Found in
4.3.0f4
Issue ID
606862
Regression
No
WebPlayer not receiving input when loaded in background
-e: when the player loads in the background and you come back to the site it won't register input albeit being active again
-tested & reproduced on Win7 with chrome and FF
-repro
--open focusTest scene
--have several tabs open in your default browser
--build and run it
--as soon as the new tab is added switch to one of the other tabs and wait for it to finish loading in the background
--switch back to the unity tab without clicking into the player
--notice the counter going up
--press any key on your keyboard or controller
--NOTICE it won't register
--click into the player
--keys and button will now be registered
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout state in ConsoleWindow view" and "NullReferenceException" errors are thrown when pinging GameObject in inactive Hierarchy from Console
- Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's profiler session acquires a new dispatch buffer to emit UI events
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
Add comment