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[WebGL] Textures are not loaded in build when the texture has "R 16 bit"...
How to reproduce:1. Open the attached project ("case_1177490-Goose.zip")2. Open the repro scene ("SampleScene")3. Enter Play Mode an... Read more
[WebGL] Mouse position and delta coordinates are inverted in WebGL build...
How to reproduce:1. Open the attached project ("case_1162154-Chromatic_Repro.zip")2. Open the repro scene ("SampleScene")3. Move the... Read more
[WebGL] RenderTextures color is not updated based on depth in WebGL buil...
How to reproduce:1. Open the attached project ("case_1162614-TestDepth2017.zip")2. Open the repro scene ("SampleScene")3. Enter the ... Read more
[WebGL] Build fails with "IL2CPP compile failed" errors
Il2cppcore.dll did not run properly results in failure of WebGL Build Steps to repro:1. Create a new project2. File > Build Setti... Read more
Light intensity is lower when switching to WebGL
Steps to reproduce:1. Open users attached project "UIElementsUniteLATurretDemo-master.zip"2. Navigate to Assets -> Scenes and ope... Read more
[WebGL] Deployed app is unable to redirect to another URL when the playe...
How to reproduce:1. Set up a Heroku account.2. Download Ruby (programming language)3. Download Ruby on Rails4. Set up a pipeline on ... Read more
[Linux] Errors regarding unrecognized option '--keep' for gzip when tryi...
How to reproduce:1. Open the attached project 'webgl_test.zip'2. Build for WebGL Expected results: Project gets builtActual results:... Read more
Project fails to load scene in WebGL due to lack of memory
Since the Memeory Allocation option was removed, the first Level of the 2D game kit will now not load any more for WebGL. The level ... Read more
A project fails to build for WebGL if the project name contains UTF-8 sy...
How to reproduce:1. Create a new project with a name that contains UTF-8 characters. For example, "тест"2. Build the project for Web... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce:1. Open the attached project ("")2. Make a WebGL build3. Host and run it4. Focus the game window and press "Space" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Return value and out parameter get scrambled when a Custom HLSL Operator is used
- Some UI Toolkit pixels are transparent when not all corners are rounded
- The default layout file gets corrupted when the project is saved and closed after running a specific Test Runner test
- Cameras overlay sometimes show “No Cameras” for a split second instead of “Main Camera” when clicked to move the overlay
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"