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DateTime.Now raises an exception in WebGL player
To reproduce: 1) Create new project (or use attached project - skip to step 5) 2) Create a new C# script 3) Add an Awake function an... Read more
WebGL export fails with "zlib.h file not found" error
How to reproduce: 1. Download attached the project file 2. Switch platform to WebGL 3. Build project Actual result: Game work in E... Read more
Tiled sprite doesn't work in WebGL in Microsoft Edge browser
To reproduce: 1. Open the project, attached by the user (TiledSpriteTest.zip) 2. Build for WebGL and run it on Edge browser 3. Obse... Read more
[Windows][FF] webcam not found by browser
-e: see title --disclaimer: this only reproduces on Stefan's machine ---repros with FF58 (current) and FF60 (nightly_ ---resetting ... Read more
[WebGL] Mouse sensitivity is greater than in the Editor
To reproduce: 1. Open the project, attached by the user (MouseLooking.zip) 2. Enter Play mode and move the mouse around 3. Build an... Read more
[WebGL] Two button clicks are required switching to the Fullscreen mode ...
How to reproduce: 1. Open the attached project's "case_1283688-Project.zip" Scene labeled "SampleScene" 2. Build the project for Web... Read more
WebGL Player does not detect focus lost when clicking outside of the gam...
Steps to reproduce: 1. Download and open the attached project 2. Build and run for WebGL 3. Press and hold any of the arrow keys 4. ... Read more
Using Microsoft.WindowsAzure.MobileServices functionality crashes the We...
To reproduce: 1. Open the project, attached by the user (MobileApps.zip) 2. Build and run the project 3. In the build, press Easy T... Read more
WebGL shader compiler compiler breaks on long if/else chains
To reproduce: 1) Open the attached project and scene 2) Play in editor Expected: See red quad constantly filling up the screen 3) Bu... Read more
PreloadData gets stripped when it shouldn't
-e: see title, starts in 2018.2.0a5 --workaround: disable stripping engine code -repro: --create new project or open attached one -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
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- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions