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0
votes
Fixed

Camera.ScreenToWorldPoint returns incorrect values when built in WebGL

WebGL

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Jun 19, 2020

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Version/s: 2019.3.0a11, 2019.4, 2019.4.1f1, 2020.1

How to reproduce:1. Open user's attached "ProgrammingAssignment2.zip" project2. Open "SampleScene" Scene3. Enter Play Mode4. Move th... Read more

1
votes
Fixed

[WebGL] UI Elements appear smaller on builds than in the Editor when the...

WebGL

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Feb 20, 2020

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Version/s: 2019.3.0a11, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1221561-CanvasScaler.zip")2. Switch Build Target to WebGL3. Enter the repro s... Read more

0
votes
By Design

UnityWebRequest header keys and values not shown correctly when running ...

WebGL

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Oct 17, 2019

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Version/s: 2019.2, 2019.2.0f1, 2019.3, 2020.1

How to reproduce:1. Open User's attached "WebGLBugTest.zip" project2. Load "StandaloneListener" scene3. Build and Run "StandaloneLis... Read more

0
votes
By Design

WebGL builds have performance issues when many parallel UnityWebRequests...

WebGL

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Sep 18, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.5f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1185256-loadingTest2019.zip")2. Change targeted platform to WebGL3. Make a WebG... Read more

0
votes
Won't Fix

[OpenGL ES 2.0][WebGL 1.0] GLSL Integer binary arithmetic emulation (op_...

WebGL

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Sep 11, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case_1183467-UnityOutlineShader-skeleton_-_U2018.4.zip")2. Open the repro scene ("Ma... Read more

0
votes
By Design

[WebGL] Errors are thrown and UI is broken when zooming in the browser

WebGL

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Oct 09, 2020

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Version/s: 2019.3.0a11, 2019.4, 2019.4.9f1

How to reproduce:1. Open the attached project's Scene labeled "Main"2. Make a WebGL build3. Host the WebGL build4. Open the WebGL bu... Read more

1
votes
Fixed

[WebGL] AudioSource.Update CPU usage increases overtime when playing Aud...

WebGL

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Aug 15, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

Reproduction steps:1. Open the user's attached project2. Make a WebGL Development Build with Autoconnect Profiler enabled and run it... Read more

1
votes
Fixed

[WebGL] BuildPipeline.BuildPlayer fails if the destination path ends wit...

WebGL

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May 02, 2019

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Version/s: 2019.1.0a9, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

Steps to repro:1. Open attached project "Build Issue.zip"2. Repro -> Build Repro Build Expected result: Project builds.Actual res... Read more

0
votes
Fixed

[WebGL] [URP] Large memory allocations on builds when many objects are v...

WebGL

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Mar 05, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1225254-TonsOfObjects.zip")2. Change the build target to WebGL3. Make a WebGL... Read more

0
votes
By Design

[WebGL] Build crashes with 'PlayerLoop called recursively' error when lo...

WebGL

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May 11, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.1, 2020.2

Reproduction steps:1. Open the user's attached project ("SGC Project.zip")2. Open Addressables groups window and Build Player Conten... Read more

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