Search Issue Tracker
[WebGL] realtime reflection probes don't work - only baked
-e: see title, realtime probe leaves artifacts (see screenshots below). switching the probe to baked is a workaround -repro:--build ... Read more
[WebGL] xbox controller default mapping not matching buttons/axis
-e: see title. works well in the html5 gamepad tester -repro:--open attached joystick scene--plug xbox controller into machine--play... Read more
Can't build the project on WebGL when using Generic Values for Scriptabl...
How to reproduce:1. Open the attached "GenericValues"2. Open the "SampleScene" scene3. Click Build And Run4. Observe the Console Exp... Read more
WebGL Memory Crash in Firefox 32-bit when WebGL memory size is increased
To reproduce:1. Create new project2. Switch platform to WebGL3. Set WebGL Memory Size to 7004. Build project5. Upload project to ser... Read more
[WebGl] Different behaviour inside Editor and on WebGL app
Steps to reproduce:1. Open my attached project.2. In test scene press play button.--- Try clicking game screen, you will "scratch" p... Read more
[WebGL]Unity Xbox one controller controls in game doesn't correspond to ...
Steps to reproduce:1. Connect Xbox One controller to PC.1. Open attached project.2. Run the project.3. Press left trigger.--- Note t... Read more
WebGL build fails with ERROR:root:compiler frontend failed to generate L...
To reproduce:1. Build and run attached project for WebGL2. Build fails Reproduced with 5.5.0p4, 5.6.0b3Not reproducible with 5.4.3p4 Read more
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce:1. Open project2. Open scene "area 001"3. Build to webGL with fast rebuild enabled.4. Try to open in edge or mozilla (n... Read more
Builds compiled with 'Fast rebuild' don't start on low system resources.
To reproduce:1. Open project2. Build scene "scene" to WebGL with fast rebuild Notice that this warning appears:UnityEditor.BuildRepo... Read more
Fatal error in Unity CIL Linker when building with WebGL
How to reproduce:1. Open the "Core.zip" project2. Make sure that Development Build is unchecked in File > Build Settings3. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UI Toolkit pixels are transparent when not all corners are rounded
- The default layout file gets corrupted when the project is saved and closed after running a specific Test Runner test
- Cameras overlay sometimes show “No Cameras” for a split second instead of “Main Camera” when clicked to move the overlay
- Sprite Mode defaults to "Multiple" instead of "Single" when switching the Texture Type to "Sprite (2D and UI)"
- Adaptive Probe Volume “Open” button closes the existing RPAsset window and opens a new RPAsset window instead of focusing the existing RPAsset window