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[WebGL] Multiple Audio Clips not playing in the same Timeline when it's ...
Reproduction steps: 1. Open the attached project 2. Build and Run the project 3. Click the button "Start" 4. Listen to the audio Ex... Read more
[WebGL][Chrome] "The message header is corrupted and for security reason...
How to reproduce: 1. Open the attached project 2. Open Test Runner window 3. Run Playmode tests on WebGL Expected result: No issues... Read more
[WebGL] [wasm] Uncaught RuntimeError exception is thrown when calling a ...
Reproduction steps: 1. Open the project from the GitHub repository provided by the user 2. Switch Platform to WebGL in Build Setting... Read more
[WebGL] HLS/DASH video content is not shown when using Safari
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Make a WebGL build 3. Host the built WebGL Player 4.... Read more
"RuntimeError: Out of bounds memory access" error appears when running W...
Reproduction steps: 1. Open the attached "1403906.zip" project 2. Build and Run the project in the Safari browser 3. Observe the gam... Read more
[WebGL][Android] Memory growth above 256mb causes [Could Not Allocate] e...
Reproduction steps: 1. Open the attached project "WebGL-MemoryTest-main.zip" 2. In the Project window under "Assets/Scenes" open "Me... Read more
WebGL build crashes when calling AudioSource.time
Reproduction steps: 1. Open the attached project 2. Build and Run the project using WebGL 3. Observe the error Expected result: Mus... Read more
[WebGL] Build fails to compile when using Unicode characters in the .jsl...
Reproduction steps: 1. Open the user's attached project 2. Open Assets/Scenes/Scene1.unity 3. Go to File > Build Settings and click ... Read more
[WebPlatform][iOS] App crashes with URP project
How to reproduce: 1. Create a new URP Unity Project 2. Select WebGL platform 3. Enable "Development Build" in Build Settings 4. Buil... Read more
[WebPlatform][iOS] App crashes with Development Build when is ran throug...
How to reproduce: 1. Create a new Unity Project 2. Select WebGL platform 3. Enable "Development Build" in Build Settings 4. Build th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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