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1
votes
Fixed

[WebGL] WebCamDevice.isFrontFacing always returns false on WebGL Android

Web Platform

-

Oct 07, 2020

-

Version/s: 2018.4, 2020.1.4f1, 2021.1

Reproduction steps: 1. Create a new project and Import the attached custom Package "frontfacingissue.unitypackage" 2. In the Project... Read more

0
votes
Fixed

Only one 'Compressed in memory' AudioClip is playable in WebGL Player

Web Platform

-

Nov 10, 2021

-

Version/s: 2021.2.0a13, 2021.2.1f1, 2022.1

How to reproduce: 1. Open the user’s attached “AudioBug_.zip” project 2. Open the “SampleScene” Scene 3. Switch to WebGL platform 4.... Read more

8
votes
Fixed

Audio keeps playing after calling AudioSource.Stop when Audio Clip's Loa...

Web Platform

-

Nov 29, 2021

-

Version/s: 2021.2.0a13, 2021.2.4f1, 2022.1

How to reproduce: 1. Open the attached project "AudioBugTest.zip" 2. Build And Run the project 3. In the opened browser window press... Read more

9
votes
Postponed

[WebGL] Building fails and Emscripten_Win errors are thrown when paramet...

Web Platform

-

Aug 16, 2020

-

Version/s: 2020.1.1f1, 2020.1.2f1, 2020.2.0a17

Reproduction steps: 1. Open the attached project ("case_1270915-WebGLTheadsSupport.zip") 2. Make a WebGL build Expected result: Bui... Read more

0
votes
Fixed

[Audio] Application crashes with error: RuntimeError: Out of bounds memo...

Web Platform

-

Jan 04, 2022

-

Version/s: 2022.2.0a1

How to reproduce: 1. Open the attached project 2. Build & Run on WebGL platform Expected result: The scene is rendered Actual resul... Read more

0
votes
Won't Fix

[UI][UX][VideoClip] There's no proper way to know that VideoClip is not ...

Web Platform

-

Jan 07, 2022

-

Version/s: 2022.2.0a1

How to reproduce: 1. Open the attached project 2. Open "Video Scene" scene 3. Observe Cube game object and VideoPlayer component Ex... Read more

5
votes
Fixed

[Linux] Webgl build crashes every time when using Unity Editor on Linux

Web Platform

-

Mar 17, 2022

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Version/s: 2021.2, 2021.2.15f1

How to reproduce: 1. Create new 3d project 2. Switch platform target to WebGL 3. Build and run Expected result: Build succeeds Actu... Read more

0
votes
Third Party Issue

Project fails to build for WebGL when using NumSharp

Web Platform

-

Jan 27, 2022

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Version/s: 2021.2, 2021.2.7f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. Build the project for WebGL (File -> Build Settings -> Build) Expected res... Read more

1
votes
Duplicate

[WebGL] [iOS] WebCamTexture.devices always returns 1 device

Web Platform

-

Feb 25, 2022

-

Version/s: 2021.2, 2021.2.13f1, 2022.1, 2022.2

How to reproduce: 1. Open the attached project ("1406834_20212.zip") 2. Build and deploy the WebGL project 3. In a browser visit the... Read more

0
votes
Duplicate

[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com

Web Platform

-

Nov 07, 2021

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Version/s: 2021.2.0b1, 2021.2.1f1, 2022.1, 2022.2

Reproduction steps: 1. Open the attached project "1378930.zip" 2. Build and publish to play.unity.com (In menu bar go to Publish > W... Read more

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