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Project fails to build for WebGL when using NumSharp
How to reproduce: 1. Open the user's attached project 2. Build the project for WebGL (File -> Build Settings -> Build) Expected res... Read more
[Web][Mobile][InputField] Blank/unused space between mobile input field ...
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to a Mobile device 3. Click on any Input... Read more
[Web][Mobile][InputField] Mobile Input field should be not shown on Inpu...
How to reproduce: 1. Open the attached project 2. Build the project for WebGL and deploy it to a Mobile device 3. Click on Input Fie... Read more
"ArgumentNullException: Value cannot be null" when using Microsoft.Exten...
How to reproduce: 1. Open the attached project "EventSourceBugTest.zip" 2. Build And Run the project for WebGL Expected results: No... Read more
A jspre syntax error is thrown when running build on WebGL
Reproduction steps: 1. Open the user's attached project 2. Build the WebGL player 3. Configure the Apache server and update httpd.co... Read more
[WebGL] [iOS] WebCamTexture.devices always returns 1 device
How to reproduce: 1. Open the attached project ("1406834_20212.zip") 2. Build and deploy the WebGL project 3. In a browser visit the... Read more
AudioSource doesn’t start playing when the Load Type of the Audio Clip i...
How to reproduce: 1. Open the attached project "WebGLAudioBug.zip" 2. Open "TestScene" Scene 3. Select "loop" Audio Clip (Assets/Au... Read more
[WebGL] Loading bar is stuck at 90% when publishing build to play.unity.com
Reproduction steps: 1. Open the attached project "1378930.zip" 2. Build and publish to play.unity.com (In menu bar go to Publish > W... Read more
System.Threading.Task tasks cause stall when used in WebGL
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Go to File -> Build Settings 4. Switch pla... Read more
Audio keeps playing after calling AudioSource.Stop when Audio Clip's Loa...
How to reproduce: 1. Open the attached project "AudioBugTest.zip" 2. Build And Run the project 3. In the opened browser window press... Read more
All about bugs
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