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0
votes
Fixed

Crash in vk_icdNegotiateLoaderICDInterfaceVersion after opening new scen...

Vulkan

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Jun 28, 2021

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Version/s: 2022.1.0a1

Steps to repro:1. Open the attached case_1323367-Case_1263058DevVerify and launch the 'Test' scene;2. Select File>Create New Scen... Read more

0
votes
Fixed

[LWRP] Editor crashes while opening the player settings with Vulkan Grap...

Vulkan

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Jul 09, 2019

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Version/s: 2019.1.8f1, 2019.3.0a9

Editor crashes while opening the player settings with Vulkan Garphics APIs in LWRP project. Steps to repro:1. Open the attached Proj... Read more

0
votes
Active

"List is empty" component in "Vulkan Device Filter" Inspector window has...

Vulkan

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Mar 03, 2026

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Version/s: 6000.3.10f1, 6000.4.0b10, 6000.5.0a8, 6000.6.0a1

Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"Vulcan Device Filte... Read more

0
votes
Third Party Issue

[Vulkan] Solid colors and artifacts are flashing when moving the device ...

Vulkan

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Jul 28, 2022

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Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.9f1

Reproduction steps:1. Open the user’s project2. Go to File > Build Settings3. Switch the Platform to Android4. Click on Player Se... Read more

0
votes
Won't Fix

[Android] NaN pixels appear in the Point and Spot Lights when the Build ...

Vulkan

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Apr 19, 2023

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Version/s: 2022.2.15f1, 2023.1.0b12, 2023.2.0a10, 2023.3.0a3

How to reproduce:1. Open the attached “IN-35074” project2. In File → Build Settings click Build3. Install and launch the build to th... Read more

2
votes
Fixed

[Vulkan] Clear command does not work when used in the middle of a Render...

Vulkan

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Jun 28, 2023

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Version/s: 2021.3.27f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21, 2023.3.0a1

How to reproduce:1. Open the “nativerenderpassclearbug“ project2. Open the “SampleScene”3. Open and observe the Scene view4. Open an... Read more

0
votes
Fixed

[Vulkan] Green pixelated Visual Element area in Editor when right-clicki...

Vulkan

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Jun 23, 2022

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Version/s: 2019.4.40f1, 2020.3.36f1, 2022.1.5f1, 2022.2.0a17

Reproduction steps: Open the user's attached project Right-click on Game Window in the title bar or select three dots on the right o... Read more

0
votes
Won't Fix

[Android] Shader has incorrect UVs when built on Android devices with an...

Vulkan

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Sep 15, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.14f1, 2023.2.0b10, 2023.3.0a4

How to reproduce:1. Open the "IN_54866" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

0
votes
Fixed

Cannot get screenshots from Vulkan when off-screen swapchain is in use

Vulkan

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Jun 27, 2022

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Version/s: 2023.1.0a1

Note: This likely effects Stadia as well, and other platforms that use off-screen swapchain. Oculus 1.4.3 and URP 7.3.1 (used in 201... Read more

0
votes
By Design

[Vulkan] Using DrawMeshInstanced draws only one Mesh and then throws max...

Vulkan

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Nov 08, 2019

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Version/s: 2018.4, 2019.2, 2019.2.11f1, 2019.3, 2020.1

Reproduction steps:1. Open the attached project named Case_11973262. Open the instancing Scene3. Observe the Spheres in the Scene4. ... Read more

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