Search Issue Tracker
Fixed
Fixed in 2023.1.X, 2023.1.0a5
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-7003
Regression
Yes
Cannot get screenshots from Vulkan when off-screen swapchain is in use
Note: This likely effects Stadia as well, and other platforms that use off-screen swapchain.
Oculus 1.4.3 and URP 7.3.1 (used in 2019.4) with Vulkan have black screenshots.
Update: Upon enabling our Vulkan tests in 2021.1 with URP 10, we are hitting the same issue.
UPDATE: This happens on every unity version 2019.4 - 2023.1
Example Jenkins failure job
[http://xrtest.hq.unity3d.com:8080/job/Tests/job/2019.4/job/OculusQuest/job/Graphics/job/2019.4_URPGraphicsTests_OculusQuest_XRSDK_Vulkan_Linear_MultiPass/86/]
We started having issues when Oculus 1.4.0 came out which were fixed but this is one config that is still black even after those fixes.
Comments (1)
-
GamerTobbe
Apr 12, 2022 08:02
this haven't been fixed at all, still in same condition of black screenshots
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Up, Down and other Buttons in a Style Sheet's Inspector unselect items when they are clicked while they are disabled
- Virtual Player remains active and still launches when removed from Additional Editor Instances from a custom Play Mode Scenario
- UI Toolkit Editor Window Creator becomes not interactable and greyed out when a long name is entered
- [Web][iOS] Web Player keeps restarting on launch when Native C/C++ Multithreading is enabled
- "Add Scene to Scenes in Build" pop-up reappears after Scene has already been added and another Multiplayer Editor Instance is loaded
Resolution Note (fix version 2023.1):
Users should now be able to capture Vulkan screenshots again using integrated Unity screen capture tools as of 2023.1.0a5.