Search Issue Tracker

0
votes
Third Party Issue

[Android] Skybox material shader transitions between colours are not smo...

Vulkan

-

Jul 20, 2023

-

Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the "IN_47769" project2. In the Build Settings from the "Run Device" drop-down select the connected device3... Read more

0
votes
Fixed

[Android][Vulkan] Visual artifacts when using depth normals with Vulkan API

Vulkan

-

Feb 02, 2026

-

Version/s: 6000.0.67f1, 6000.3.7f1, 6000.4.0b7, 6000.5.0a6, 6000.6.0a1

How to reproduce:1. Open the attached “IN-131836_Normals” project2. Make sure Graphics API is set to Vulkan3. Build and run on Andro... Read more

1
votes
Active

Texture Sampling overlap causes graphical errors on specific Graphics AP...

Vulkan

-

Nov 07, 2025

-

Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a4, 6000.5.0a1, 6000.6.0a1

How to reproduce:1. Open the attached “IN-122602.zip” Project2. Open the “SampleScene” (Assets/Scenes/SampleScene)3. Observe the Gam... Read more

0
votes
Fixed

[Vulkan] Release memory after deleting image

Vulkan

-

Sep 21, 2023

-

Version/s: 2021.3.30f1, 2022.3.10f1, 2023.3.0a7

http://supportstats.hq.unity3d.com/history.php?tid=1656759 We are releasing allocated memory for an Image before deleting the image.... Read more

0
votes
By Design

[Android/TextMeshPro] Custom TMPro shader does not render when built

Vulkan

-

Aug 01, 2023

-

Version/s: 2021.3.29f1, 2022.3.6f1, 2023.1.7f1, 2023.2.0b3

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more

0
votes
Fixed

[Backport] [Android] UNITY_DISPLAY_ORIENTATION_PRETRANSFORM is always 0 ...

Vulkan

-

Aug 01, 2023

-

Version/s: 2021.3.29f1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Build And Run4. Ro... Read more

1
votes
Fixed

[Android Vulkan] the screen doesn't rotate with the device when pre-rota...

Vulkan

-

Aug 24, 2023

-

Version/s: 2021.3.28f1

Reproduction steps:1. Open the attached Project “BugRepro”2. Open “Assets/Scenes/SampleScene” Scene3. Open Edit > Project Setting... Read more

0
votes
In Progress

Calculated Mipmap level does not taking XR resolution into account

Vulkan

-

Aug 29, 2023

-

Version/s: 2021.3.30f1, 2022.3.8f1, 2023.1.10f1, 2023.2.0b7, 2023.3.0a3, 6000.0.0b11, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1

Steps to reproduce:1. Open the attached user project "VRMipMaps.zip"2. Build and run the player on Quest 23. Observe the test Textur... Read more

0
votes
Won't Fix

[Android] VK_EXT_debug_report is not enabled when built

Vulkan

-

Sep 01, 2023

-

Version/s: 2022.3.8f1, 2023.1.10f1, 2023.2.0b6, 2023.3.0a3

Reproduction steps:1. Open the attached project "ReproProj" with Android platform2. Open the “/Assets/Scenes/SampleScene.unity” Scen... Read more

1
votes
Fixed

[Vulkan] [Android] Visual corruption is visible on some Android devices ...

Vulkan

-

May 20, 2024

-

Version/s: 2022.3.31f1, 6000.0.3f1, 6000.1.0a7

How to reproduce:1. Open the “IN_76347” project2. In the Build Settings make sure Android platform is selected3. In the “Run Device”... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.