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[Android/TextMeshPro] Custom TMPro shader does not render when built
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/DevDunkStudio/LightReceiver/Demo/Scene/LightReceiver... Read more
[Vulkan] [Android] Visual corruption is visible on some Android devices ...
How to reproduce:1. Open the “IN_76347” project2. In the Build Settings make sure Android platform is selected3. In the “Run Device”... Read more
Cardboard Unity Sample has tile-based artifacting on some Android device...
How to reproduce:1. Download the attached project "XR Plugin with Vulkan 1.rar"2. Build and Run on Android3. When the app loads allo... Read more
Compute Shaders rendering incorrectly when using Vulkan Graphics API for...
Reproduction steps:1. Open the user’s attached project2. Click Edit > Project Settings > Player > Other Settings3. Switch t... Read more
[Quest 2][XR] APK crashes when built with Vulkan and HDR enabled
Reproduction steps:1. Open the user's project.2. Make sure that HDR is checked in the Project tab under Assets > Settings > De... Read more
[Android][Vulkan] Android GPU Inspector crashes with "Failed to profile ...
Reproduction steps:1. Open the user's attached "VulkanBug.zip" project2. Build and Run for Android3. Open Android GPU Inspector4. Pr... Read more
"List is empty" component in "Vulkan Device Filter" Inspector window has...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"Rendering" -> "Device Filters" ->"Vulcan Device Filte... Read more
[Android] Particles aren't rendered when the shader "Particle/Standard U...
Reproduction steps:1. Open the attached project “ReproProject”2. Build and Run on Android3. In the app, tap and drag on the screen4.... Read more
[Vulkan][Editor] Crash when switching color space
How to reproduce: Open "28649_repro.zip" project using a **debug** build of the Editor Switch Graphics API to Vulkan Open Project Se... Read more
[XR Mock HMD] Incorrect occlusion mesh and artifacts in right eye when r...
Reproduction steps:#** android + vulkan** built-in renderer (didn’t try URP)** mockHMD (or openxr android mock runtime)** this scrip... Read more
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