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2
votes
Fixed

[Quest 2][XR] APK crashes when built with Vulkan and HDR enabled

Vulkan

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Aug 26, 2022

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Version/s: 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the user's project.2. Make sure that HDR is checked in the Project tab under Assets > Settings > De... Read more

6
votes
By Design

[Android] [Vulkan] Warning "AndroidPlayer "<device>" VULKAN: GENERAL WAR...

Vulkan

-

Dec 12, 2024

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Version/s: 2022.3.55f1, 6000.0.32f1, 6000.1.0a9, 6000.2.0a1

How to reproduce:1. Open the “TestingReproProject.zip“2. Open the “SampleScene“3. Build and Run for Android4. In the Editor attach t... Read more

0
votes
By Design

[Vulkan][Adreno] Bilinear filtering does not work with half2 texcoordinates

Vulkan

-

Jan 21, 2022

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Version/s: 2019.4, 2019.4.18f1, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the attached project "[Test]AndroidTextureIssue"2. Build and Run Expected result: All textures look smoot... Read more

0
votes
By Design

[Android] [Vulkan] 'GetGpuTimerFrequency' and 'gpuFrameTime' return 0 wh...

Vulkan

-

Sep 15, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'TURP.zip'2. Build and Run the application on an Android device3. When the app ... Read more

1
votes
Won't Fix

[Vulkan] Considerable increase in memory over other Graphics APIs when u...

Vulkan

-

Sep 21, 2021

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Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached user's project 'VulkanMeshTest.zip'2. Build and Run the application on the Windows platform3. ... Read more

0
votes
Fix In Review

Built Project is skipping frames when the Graphics API is set to Vulkan

Vulkan

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

Steps to reproduce:1. Open the linked project "ReproProject"2. Press File&gt;Build and Run3. Observe the opened Project window Expec... Read more

3
votes
Active

[Android][Vulkan] Skybox and Environment effects flicker in the Player w...

Vulkan

-

Dec 05, 2024

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Version/s: 2022.3.53f1, 6000.0.30f1, 6000.3.9f1, 6000.4.0b9, 6000.5.0a7, 6000.6.0a1

Reproduction steps:1. Open the attached “IN-89780” project2. Build and Run the Android Player3. Observe the Player Expected result: ... Read more

0
votes
By Design

Uninitialized background Render Texture artifacts on Android Build

Vulkan

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Mar 15, 2023

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Version/s: 2021.3.21f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

Steps to reproduce:1. Open attached project "rqa-project-magicpotion.zip" and scene "CauldronLayout"2. In Build Settings window, bui... Read more

3
votes
Won't Fix

Compute Shaders rendering incorrectly when using Vulkan Graphics API for...

Vulkan

-

Aug 24, 2022

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Version/s: 2020.3.39f1, 2021.3.8f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8

Reproduction steps:1. Open the user’s attached project2. Click Edit &gt; Project Settings &gt; Player &gt; Other Settings3. Switch t... Read more

0
votes
Fixed

[Backport] [Android][Vulkan] Unity returns lower or higher values of com...

Vulkan

-

May 27, 2022

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Version/s: 2020.3.34f1

Reproduction steps:1. Open the attached project "Case_1299759"2. Build it for Android3. Hold the phone landscape orientation4. Press... Read more

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