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2
votes
Fixed

Scene in the Oculus Rift Headset is darker compared to the Editor when S...

VR

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Apr 14, 2017

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Version/s: 5.6.0f3

To reproduce: 1. Open attached project; 2. Open "Level1" scene; 3. Make sure Single Pass is enabled (Edit > Project Settings > Pla... Read more

0
votes
By Design

[VR | SPS] Double Vision occurs when camera renders into GUI Texture usi...

VR

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Feb 14, 2017

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Version/s: 5.6.0b8

Here is a situation where a camera renders into a Render Texture that appears in the viewport via a GUI Texture. When using split-s... Read more

0
votes
Fixed

Missing icon for World Anchor

VR

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Dec 06, 2016

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Version/s: 5.6.0a6

Steps to reproduce : - create a new game object - go to Add Component - select Miscellaneous and notice the World Anchor has no icon Read more

0
votes
Duplicate

[SinglePassStereo] Render viewport scale and single pass scaling incorre...

VR

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Nov 15, 2016

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Version/s: 5.5.0f1

2. How we can reproduce it using the example you attached 1) Open the ViewportScene 2) Enable Single pass stereo 3) enabled Oculus S... Read more

0
votes
Won't Fix

[VR Image Effects] Twirl effect is misaligned between eyes

VR

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Nov 16, 2016

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Version/s: 5.5.0f1

The twirl (and vortex) image effects are misaligned between the eyes. This causes some double vision when this effect is turned on.... Read more

0
votes
Fixed

[OpenVR] app built and run with d3d12 crashes on start

VR

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Sep 21, 2016

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Version/s: 5.5.0b5

standalone players that use OpenVR and D3D12 settings crash when launched. Here's a call stack I grabbed: > d3d12Test_debug.exe!O... Read more

0
votes
Fixed

[VR] switching stereo rendering during playback causes rendering issues

VR

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Nov 18, 2016

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Version/s: 5.5.0f1

if the stereo rendering method is changed during playback rendering issues occur. Read more

0
votes
Fixed

[Daydream] Camera.stereoMirrorMode = true causes visual glitching

VR

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Nov 10, 2016

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Version/s: 5.4.2f2

How to reproduce: 1. Open user's attached project 2. Build 'demo' scene to Daydream compatible device 3. Move the view around 4. Obs... Read more

0
votes
Fixed

[HoloLens] Tracking is completely broken when cameras "Allow MSAA" is tr...

VR

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Apr 06, 2017

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Version/s: 5.6.0f3

Steps to reproduce: 1. Open attached project 2. Open "StaticCubes" scene 3. Select "Main Camera" in the Hierarchy 4. Make sure camer... Read more

0
votes
Fixed

[Daydream][Android]Performance reduced by ~15 FPS in complex scenes comp...

VR

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Feb 07, 2017

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Version/s: 5.6.0b6

Steps to reproduce: 1) Download attached project 'TurboButtonDaydreamPerfSample.zip' and open in Unity 2) Make sure Virtual Reality... Read more