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0
votes
Fixed

[VR] FOV does not revert back to previously set, Non-VR FOV

VR

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Oct 21, 2016

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Version/s: 5.6.0a1

Trunk PR: https://ono.unity3d.com/unity/unity/pull-request/38246/_/vr/restore-of-non-vr-fov Read more

0
votes
Duplicate

Crash in aligned_free when entering Play Mode if Vuforia is set as prefe...

VR

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Jul 10, 2017

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Version/s: 2017.2.0b2

To reproduce: 1. Open a new project; 2. Go to Player Settings (Edit > Project Settings > Player); 3. In XR Settings, check Virtual ... Read more

0
votes
Duplicate

Editor changes font and alignment on import

VR

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Apr 03, 2017

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Version/s: 5.3.3f1

Duplicate of 888678, Editor team has a fix going in to trunk soon. Read more

0
votes
Fixed

Editor crashes entering playmode if paused

VR

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Jan 10, 2017

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Version/s: 5.6.0b4

Read more

0
votes
By Design

[VR Input] Touch Controller: Axis of thumbsticks max out at (+/-)0.99999...

VR

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Jan 06, 2017

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Version/s: 5.5.0p4

VR Input] Touch Controller: Axis of thumbsticks max out at (+/-)0.9999996 instead of (+/-)1 1. Download attached project 2. Setup X... Read more

0
votes
Fixed

Crashes while building with VR support enabled for platform which does n...

VR

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Oct 25, 2016

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Version/s: 5.5.0b7

Steps to reproduce: 1. Open the attached project (vrSupport.zip) 2 Check Editor settings, notice that "Virtual Reality Supported" i... Read more

0
votes
Fixed

Can't disable VR (VRSettings.enabled = false) in runtime on Android

VR

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Nov 07, 2016

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Version/s: 5.5.0b11

Steps to reproduce: 1) Open attached project 2) Build and run on Android 3) Tap on a left side of a screen (left eye) to make VRSett... Read more

0
votes
Duplicate
0
votes
Fixed

[VR] Glass refraction artifacts in Rift using Forward rendering with mul...

VR

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Nov 10, 2016

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Version/s: 5.5.0b11

In the Rift HMD the stained glass material from Standard Assets works in single-viewport scenes when using either Forward rendering... Read more

0
votes
Fixed

Crash in VRVuforia::CleanupDistortionMeshData when entering play mode an...

VR

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Jul 06, 2017

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Version/s: 2017.2.0b2

How to reproduce: 1. Open attached project or create an empty project 2. Go to File>Build Settings>Player Settings>XR Settings 3. En... Read more

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