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0
votes
Fixed

Virtual reality mode cannot be turned on for Android platform w/ VR Samp...

VR

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Jul 01, 2016

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Version/s: 5.4.0b23

Steps to reproduce: 1. Create new project 2. Import "VR Samples" from Asset Store 3. Switch platform to Android 4. Turn on VR mode i... Read more

0
votes
Won't Fix

[SPS|Daydream] Spotlight beam in right eye has shadow from non-existent ...

VR

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Mar 23, 2017

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Version/s: 5.6.0f2

On Pixel Daydream using Single-pass stereo there are spotlight problems in the right eye only which resemble shadows cast by invisi... Read more

0
votes
Fixed

Missing icon for World Anchor

VR

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Dec 06, 2016

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Version/s: 5.6.0a6

Steps to reproduce : - create a new game object - go to Add Component - select Miscellaneous and notice the World Anchor has no icon Read more

0
votes
Fixed

[SinglePassStereo] Game window on monitor is warped when using Single Pa...

VR

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Sep 20, 2016

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Version/s: 5.5.0b4

fixed in 5.5/vr/instancing/hololens and on its way to 5.5. Read more

0
votes
Fixed

[SinglePassStereo] Game view when using Split Stereo View looks differen...

VR

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Jul 15, 2016

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Version/s:

It should look the same as double pass mode. Read more

0
votes
Fixed

[VR] Changing VRSettings.renderViewportScale can cause single frame judd...

VR

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Jul 15, 2016

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Version/s: 5.4.0b25

Steps to reproduce: 1. Download and open attached project "RenderViewportScaleBug.zip" 2. Make sure VR mode is on 3. Play scene "sce... Read more

0
votes
Duplicate

[SinglePassStereo] TargetEye + deferred rendering causes right eye disto...

VR

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Jul 25, 2016

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Version/s: 5.4.0f2

[SinglePassStereo] TargetEye + deferred rendering causes right eye distortion 2. How we can reproduce it using the example you atta... Read more

0
votes
Duplicate

[VR] Offscreen rendering produces disrupted image

VR

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Download and open attached project "OffscreenRenderIssue.zip" 2. Open scene "test" 3. Turn VR Mode on in play... Read more

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